It takes a lot of imagination and skill to make a flat drawing visually appealing. I'm just not at that point yet - and I'd just like to know the secret trick to attractive, dimensionally thorough construction. What seperates the old, well-drawn Spumco Ren and Stimpy from the latter, Games-animation superflat ones? What seperates Hanna-Barbera from a Disney or Bluth feature?, or Huckleberry Hound from Jungle Emperor Leo?
Constructing depth - just what /is/ it and how's it done? I'm no artist and I've taken no art courses - I don't know how to ask the question properly, I'm afraid. What I don't understand and what I'd like help with is whatever it is that seperates newspaper comics from proper animation-drawing. Flat versus depth. Lines versus construction.
I thought it had something to do with using shapes as guides?, but the flat cartoons are made of shapes too - so what's the trick?, where's the catch?