Hi y'all. I've been pretty quiet lately as I try to get my brain around how to do 3D on the cheap. I'm using a not too bad free program called Anim8or and will be bringing the results into my BG in Toon Boom.
My goal has been to use 3D to create animated backgrounds for motocycled riding sequences. I've also decided I can use it for general set design as a shortcut to making my other still backgrounds. I've learned a lot in the three weeks I've been messing around with Anim8or. I've also looked at Blender (also free) and Swift 3D (about $180 US).
I finally put together a short clip of a camera following a theoretical biker through a turn (modeled after one I crashed on years ago). Biggest eureka moment? I spent a bit of time modeling the mountain the road runs next to, only to realize later that it's outside the camera viewpoint. All I need to worry about is what's in the corridor of waht my camera can see. Seems pretty "duh" now, but I was really into envisioning the entire environment. I'm just glad I didn't populate the hill with copies of the 4 trees I made.
Overall, this is great news, because I found modeling the mountain to be kind of a pain in the butt and more time consuming than I want it to be. I can make 2D cutout mountains for the other mountains in the picture. I don't have to worry too much about a lot of texture since the end result needs to be flat and toony anyway. Where I thought I'd have to import the whole image sequence into Flash and vectorize it, I realized that Toon Boom can import the sequence and leave it as is--though Flash would flatten it further.
Soon enough I'll have a link to a trial shot with a rider in it.
Just thought I'd check in for a few and share. Thanks for having me over. :)
There's a little biker in all of us...