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The State of the Art Technology in Gaming with EA LA

Gnomon School of Visual Effects and VES are presenting "The State of the Art Technology in Gaming with EA LA." Richard Winn Taylor II, Cinematic Director, EA LA, will take attendees behind the scenes of the cinematic sequences in COMMAND CONQUER 3 TIBERIUM WARS. Topics will cover live-action photography with soft set extensions and graphic stylizations and the design and production of the HD Maya cinematic sequences.

Habib Zagarpour, Art Director, EA LA, will demonstrate some of the design considerations for the environment, the physics and the lighting for NEED FOR SPEED MOST WANTED. He will demonstrate the ICE (In game Camera Editor) and will briefly demo some other tools being used in previz for game environments and cinematic sequences.

Lance Powell, Senior Artist, EA LA, will show how a game engine works by demonstrating how the Unreal Engine was used to make MOHA. He will then show hi-lights of MEDAL OF HONOR AIRBORNE and talk about some of the design challenges in the making of a game like MOHA.

A meet & greet will begin at 6:00 pm, followed by the presentation at 7:00 pm. It will take place at the Gnomon School of Visual Effects, 1015 N. Cahuenga Blvd. Hollywood, California 90038. This event is free of charge. RSVP to reserve@gnomon3d.com.

Dates 
Thursday, September 20, 2007 - 11:00am to 7:00pm
Submission Deadline 
Thursday, September 20, 2007 - 12:00pm
Location 
Hollywood
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