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Category: CG

FMX 2017 Headline News

‘Guardians of the Galaxy Vol. 2,’ ‘Ghost in the Shell’ & ‘Pearl’ Set for FMX 2017

Newly-announced production sessions to explore the VFX of Marvel’s ‘Guardians of the Galaxy Vol. 2,’ virtual production for ‘Ghost in the Shell’ and the newly-released ‘Ghost in the Shell’ VR experience, and an inside look at Google Spotlight Stories’ ‘Pearl,’ the first VR film to ever receive an Oscar nomination.

FMX Blogs

WATCH: Epic Games’ Brian Karis Talks Real-time Game Engine Performance at FMX 2016

By Dan Sarto | Tuesday, April 25, 2017 at 3:04pm

The senior graphics programmer discusses the challenges of optimizing real-time game engine performance and how the technology produces increasingly photorealistic virtual characters and creatures.

FMX Blogs

WATCH: UNIT 9’s Anrick Bregman Talks VR and Transmedia Economics at FMX 2016

By Dan Sarto | Tuesday, April 25, 2017 at 11:38am

The interactive filmmaker talks in-depth about creative and economic realities for immersive storytelling development in transmedia and VR.

Method Studios Headline News

Method Studios Reimagines 3D Animation for Painterly Motion Poem

Short film adaptation of the poem ‘Monsters’ by Dorothea Lasky employs highly technical workflow to convert 3D VFX elements to 2D animation.

FMX Blogs

WATCH: Patrick Lin Talks ‘Inside Out’ Cinematography at FMX 2016

By Dan Sarto | Monday, April 24, 2017 at 2:32pm

The director of photography goes in-depth about virtual cameras, layout, scene composition choices and workflow on Pixar’s Oscar-winning animated feature film.

Feature Film VFX VFXWorld

ILM Brings International Space Station Reality to ‘Life’

VFX supervisor Mark Bakowski discusses his team’s 10,000 frame, seven-minute ISS interior sequence for Daniel Espinosa’s and Sony’s sci-fi thriller.   

FMX Blogs

WATCH: Epic Games’ Kim Libreri Talks ‘Paragon’ Cinematic Trailer and More at FMX 2016

By Dan Sarto | Friday, April 21, 2017 at 5:00pm

The studio’s CTO discusses producing the stunning, real-time rendered visuals of their brand new MOBA game experience.

CARTOON MOVIE ANIMATIONWorld

The Growing Wave of Adult-Themed Animated Features from Europe

This year’s Cartoon Movie once again showed that the number of riskier, small budget animated feature film projects aimed at adult audiences continues to increase.

Foundry Headline News

Foundry Launches Modo 11 Series, Introduces Subscription Licensing

First installment in new Modo 11 Series offers enhanced workflows and accelerated performance; new subscription-based model offers low monthly or annual payments with perpetual licenses still available for new and existing customers.

FMX Blogs

WATCH: Dr. Richard Marks Talks PlayStation Magic Lab and VR at FMX 2016

By Dan Sarto | Thursday, April 20, 2017 at 1:41pm

The Sony Computer Entertainment lab director discusses R&D efforts in VR, games and innovative interactive experiences.

FMX Blogs

WATCH: Jennifer Yuh, Max Boas and Raymond Zibach Talk ‘Kung Fu Panda 3’ at FMX 2016

By Dan Sarto | Thursday, April 20, 2017 at 12:26pm

The DreamWorks Animation director, art director and production designer discuss their work on the studio's hit animated feature.

SIGGRAPH 2017 Headline News

SIGGRAPH Dedicates 2017 Art Gallery to Latin American Artists

Computer graphics conference and exhibition to feature a special art gallery dedicated to the works of contemporary Latin American artists, including Marcela Armas and Arcángelo Constantini, Rodolfo Peraza of Fanguito Studio and Gilberto Esparza.

FMX 2017 Headline News

Luc Besson’s ‘Valerian’ in the Spotlight at FMX 2017

Production sessions at Germany’s international conference on animation, visual effects, VR, games and transmedia also to include ‘Star Wars: Rogue One’ and Kraftwerk 3D.

Foundry Headline News

Foundry Bringing Sneak Peeks of Elara and Nuke 11 to NAB 2017

First look at Nuke 11 feature set; new Elara cloud service for post-production to be demoed with special guest Lytro Cinema at livestreamed event.

Isotropix Headline News

Isotropix’s Clarisse 3.5 to be Unveiled at FMX 2017

Exclusive presentations from ILM, DNeg, Important Lookin Pirates, and more, to cover Clarisse 3.5’s wide range of improvements including a new set of innovative and creative features focused on layout, scene assembly, look development, lighting and rendering.

FMX Blogs

WATCH: Weta Digital’s Michael Pangrazio Talks Feature Film Look Dev and Art Direction at FMX 2016

By Dan Sarto | Tuesday, April 18, 2017 at 5:44pm

The veteran art director and concept artist discusses his work across a number of Weta feature film projects.

FMX Blogs

WATCH: Proof’s Ron Frankel Talks ‘Star Trek Beyond’ Previs and More at FMX 2016

By Dan Sarto | Tuesday, April 18, 2017 at 4:54pm

Proof Inc’s founder and creative director discusses recent previs, postvis, virtual production and virtual reality projects including his team’s work with director Justin Lin.

Tiny Island Production Headline News

‘Dream Defenders’ Continues Global Expansion Strategy

Singapore’s Tiny Island Production unveils new VR experience and Stereoscopic 3D viewer, teams with Popeyes Restaurants to launch special kids meal in the U.S.

Zoic Studios Headline News

Zoic Studios Promotes Jeffrey Baksinski to Creative Director

Emmy-nominated VFX Supervisor with more than 30 years’ experience in post-production working in film and video editing, set supervision and visual effects earned a 2016 Emmy nomination for the pilot of Amazon series ‘The Man in the High Castle.’

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