The veteran CTO and VFX supervisor discusses ILM VR tools, technology and storytelling efforts on ‘Star Wars’ franchise films.
With the 2017 VIEW Conference just around the corner this coming October 23-27 in Turin, Italy, we’re pleased to present our latest set of exclusive interviews with some of the talented speakers who presented last year at VIEW 2016. Each year, VIEW brings together creative leaders from the animation, VFX, games and VR industries to lecture, teach and network. Watch and enjoy in-depth interviews with some of the most well-known professionals working today. Stay tuned as we add new interviews over the coming weeks.
As part of AWN’s Professional Spotlight series -- a series of exclusive video interviews shot during the VIEW Conference in 2016 -- here is an in-depth two-part interview with Rob Bredow, Lucasfilm’s Chief Technology Officer. In this discussion, Rob talks about ILM’s new ILMxLAB technology group as well as VR and virtual production technology used by ILM on upcoming Star Wars films. He also details Lucasfilm and ILM’s work in VR and immersive 360 experiences, including key technology, tools and storytelling.
Dan Sarto is Publisher and Editor-in-Chief of Animation World Network.