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Throwback Thursday: Think Laterally

Observations on art, animation, virtual reality and actual reality.

The beginning of any year is often a time for housekeeping and reflection. I have relatively few material possessions, so my “housekeeping” is primarily of the digital variety, with reflection often prompted by the content I come across while sorting.

On that note, I’d like to share a couple of moments in time recorded on video, one in 2018 and the other in 2019, in which I expounded on a range of topics - art, animation, virtual reality and actual reality - all within the context of thinking laterally.

2018 Cleveland Institute of Art Commencement Address

In 2018, I returned to my alma mater, the Cleveland Institute of Art, as a commencement speaker and addressed the graduates on the topic of THINKING LATERALLY - sharing  stories from my eclectic cross-cultural career in the arts & entertainment on the subjects of developing your talent stack, taking calculated risks and creativity as currency.

2019 Kuandu International Animation Festival Interview

In a two-part interview as a juror at the 2019 Kuandu International Animation Festival in Taipei, I touched upon a range of topics...


  • My Disney career in Burbank and Beijing
  • The role of Magic Dumpling Entertainment in China’s animation development
  • The establishment of the Disney China Local Content Production team
  • Creating Disney’s first Chinese TV co-production: Ban Jin Ba Liang
  • The similarities and differences between the Chinese and American animation industries


  • The future of animation (interactive, immersive, intelligent)
  • The impact of virtual reality and artificial intelligence
  • The creative potential of immersive environments and virtual beings
  • Observations on Taiwan’s animation scene vis-a-vis mainland China
  • Advice to young artists and animators (including the importance of doubt)
Kevin Geiger's picture

Kevin is the author of AWN's Reality Bites blog, his musings on the art, technology and business of immersive media (AR, VR, MR) and AI. You can find Kevin's website at and he can be reached at