Why do I feel so under the gun?
In a recent conversation, curator and art critic Michael Davidge asked how I found myself reacting to the crits. I thought about it for a moment and replied that the exchange was very different from what I had experienced in the animation world.
Even as an independent animator I found the feedback of fellow animators generous and aimed at problem solving, and my requests for suggestions warmly received.
While I would often ask for direction around a particular problem (I was self-taught and so was missing some of the animation fundamentals), in the art world I discovered that requesting direction - or worse actually applying someone else’s suggestions verbatim -- was met with disdain.
(As an aside, who came up with the idea that artists have to be somehow prepared through these rough crits for the big bad world out there? Being an artist is tough enough without it. The amount of rejection that we’re put through is astonishing. People who think artists are flakes couldn't survive one month as one, not to mention dealing with the insecurity of not having a steady income.)
But back to the sheer illogic of criticizing artists who ask for direction. Sharing ideas shows great respect for a director or artist's own agency. And it allows for trying a variety of solutions to a problem in order to find what works best.
Also sometimes it’s just a really good idea to start by copying someone else’s solution so one has material to work with. If the artistic vision is strong enough, the filmmaker's own agency will kick in and reshape the work to what speaks for them.
While I’ve always found animators incredibly generous in their sharing of ideas, ownership of those views has never - in my experience - come into question. Yet this is something which I found was often an issue within the art making world where “independence of mind,” “authorship,” and "originality" seem to play a huge role even though these concepts have been critiqued for half a century.
So I’m delighted to see artists working in collaboration, sharing ideas, being more concerned about the excellence of the final work than worrying about whose thinking is attached to what. Hopefully that attitude will seep into all art making.
Janet Blatter, a cognitive scientist who also writes for AWN, recently wrote a great piece -- Juggling and the Art of Team-Based Animation -- on a related theme.
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