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ANIMATIONWorld Magazine


Art: 25 Years Strong in the SIGGRAPH'98 Gallery

Elaine Brechin's "Windgrass." Courtesy of Elaine Brechin, © Interval Research.Growing up as a self taught artist, I had to read many "how to" books to learn new drawing and painting techniques, so 25 years ago I had no idea there were artists using computers to create artwork. Thanks to my parents, who took me to the library religiously, I started reading more and more science and technology-related books and magazines. This was my introduction to computers and computer art, and it fascinated me. I didn't actually have any hands-on experience with computers until the early '80s, and the desire...


The Best of the Fest: A Sampling of Films from the SIGGRAPH '98 Computer Animation Festival

SIGGRAPH's Computer Animation Festival was once again the showcase for the past year's best computer graphics work. This year's festival showcased more than 150 pieces of all types including scientific, mathematic and visualization animations, motion-capture demonstrations, visual effects sequences, location-based entertainment films, television commercials, animation shorts, student films, clips from CG feature films and "SIGGRAPH in-betweens," customized animations interspersed in the program. Films were selected from 650 submissions by a five-person jury made up of Thomas Linehan,...


Kinetix: Obtain the Cutting EdgeKinetix: Obtain the Cutting Edge

By Guest (not verified) | Saturday, August 1, 1998 at 12:00am

Kinetix, the independent, multimedia business unit of Autodesk, Inc., is devoted to revolutionizing 3-D computing with powerful graphics software for Microsoft Windows NT workstations and Windows 95. Kinetix develops and delivers affordable content creation tools for visual computing professionals such as: film, video and broadcast television producers; interactive 3-D game developers; and architects, engineers and designers.

The division generates annual revenues of nearly U.S. $37 million, and has delivered more than 53,000 copies of its flagship 3D Studio MAX application to the...

Animation ANIMATIONWorld

The Digital Resource Center

By Dan Sarto | Saturday, August 1, 1998 at 12:00am

Here are links to a wealth of further reading and resources on computer graphics, care of Animation World Magazine and Visual Magic Magazine.

While Animation World Magazine highlights a facet of computer graphics or related fields almost monthly, Visual Magic Magazine is dedicated to it each and every month.

The Magazine Archives:

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Previous SIGGRAPH '98 Coverage:

Dig This! SIGGRAPH is coming with a host of eye-opening films. Here's a sneak peak.

Previous SIGGRAPH Coverage: