What's On in ... Ghana
What's On in... Ghana
Compiled by Kofi Sarpong
Time Channel Program
4:00 a.m. Cartoon Network Pac Man
4:30 a.m. Cartoon Network Yogi's Treasure Hunt
5:00 a.m. Cartoon Network Hong Kong Phooey
5:05 a.m. K-TV The Mouse and the Monster
5:30 a.m. Cartoon Network Scooby and Scrappy
5:30 a.m. K-TV Little Bear
5:50 a.m. K-TV Simba Surprise
6:00 a.m. K-TV Little Lulu
7:00 a.m. K-TV Iron Man
7:25 a.m. K-TV Roundabout
7:30 a.m. Cartoon Network ...
What's On? TV Schedules From Around the World
Wondering what animated shows are being watched in Brazil? Germany? And More? This compilation will take you on a mini-tour around the world. Who knows, maybe they are watching what you are.
What's On in ... Japan
What's On in... Japan
Compiled by Jackie Leger
Time Channel Program
7:00 a.m. TV Osaka Cartoons (variety)
10:30 a.m. YTV Cartoon Osturbo
3:55 p.m. CBC Batsu Tei (movie)
5:00 p.m. MBS Old Japanese Tales (cartoon)
5:00 p.m. KTV One Wa Chokaku (cartoon)
7:00 p.m. ABC Culey Honey (cartoon)
The Television Animation Portfolio: A Model
So, you want to work for a large television studio? Veteran television producer Larry Huber describes what you had better show him in order to get a job.
What's On in ... Nepal
What's On in... Nepal
Compiled by Christian Clark
Time Channel Program
20 minute interstitial Nepal TV Balkunja (Variety show featuring cartoons)
2D and 3D: Together For The Better
Sean MacLennan Murch describes how companies are integrating 2D and 3D animation in order to obtain the best of both worlds.
Licensing International 1997 Review: A Grand Success
Those plush toys, toothbrushes and lunch boxes are continuing to gain importance. Deborah Reber reports on the most successful Licensing International Show to date.
Digital Animation Programs: Three School Profiles
With digital animators being the hottest commodity on the market, AWM profiles three schools that have recently received major donations from leading corporations. Mike Scroggins profiles CalArts. Dr. Richard Weinberg discusses USC's program, while Robin King describes the Sheridan College experience.
The Ever-Expanding E3 (Does that make it E5?)
Who said games weren't booming? Joseph Szadkowski recounts the parties, bustle and new CD-ROM releases from the Electronic Entertainment Expo.
Interview With Milan Zivkovic: Belgrade's Bikic Studio Attempts A Comeback
Surviving a war and sanctions, the Bikic Studio returns to the marketplace and prepares for an uphill waltz.
The Whitney Archive: A Fulfillment of a Dream
Michael Whitney relates a few of his father's ideas and achievements and his own hopes to fulfill his father's dream of creating an official archive of films and materials.
Janet Benn relates how hard work and The Fates helped Nancy Beiman to her rightful place in the Pantheon of Disney Animators.
Computer animation is on everyone's lips, but what exactly is being said? Heather Kenyon discusses the good and the bad.
Israel's Third International Festival of Creative Filmmaking
SIGGRAPH: Past and Present
Super hip SIGGRAPH was founded in the world of academia and military tests far before visual effects were even considered. Joan Collins traces the growth of computer animation through the organization's conferences.
CGI: A Rich Country's Toy
Computer animation is prevalent in the U.S., U.K., Canada, France and Japan, but what about the rest of the globe? Olivier Cotte investigates...
On A Desert Island With....Digerati
Computer animators Steve Williams, Webster Colcord and Doug Dooley reveal their top ten animated films.
Gene Walz chronicles the mysterious career of Charlie Thorson, a crucial character designer who was quite a character himself.
Animation and Visualization of Space Mission Data
We have all been glued to our television screens, amazed by the images of Mars that are being beamed thousands of miles through space. How do they do that? William B. Green and Eric M. DeJong from the California Institute of Technology Jet Propulsion Laboratory explain.
Don't Believe Your Eyes: It is Real or is it Animation?
It is real, or is it animation? Bill Hilf explores the aesthetic implications of our new digital realm.
Computer Animation 101: A Guide for the Computer Illiterate Hand-Animator
Jo Jugens answers everything you ever wanted to know about basic computer animation but where afraid to ask. Think you don't know enough to be hired? Think again.
Going Digital And Loving It
Traditional animator Guionne Leroy describes her first digital experience. Currently working on a new clay short, she is shooting it with a digital camera and having a blast with the new opportunities.
Digital Harmony: The Life of John Whitney, Computer Animation Pioneer
William Moritz profiles the career of John Whitney and his significant contribution to computer animation.
Serious Business: Serious Book?
Mark Kausler reviews Serious Business: The Art and Commerce of Animation in America From Betty Boop to Toy Story, and has some serious problems.
Compiled by Animation World Magazine and Dark Horse Comics. Before sending unsolicited work and ideas to a publisher, there are standards and specifications that one should know about to avoid the dreaded "unopened returned mail" response. Following are sample guidelines for submitting art, proposals and scripts to Dark Horse Comics, one of the industry's leading publishers. All guidelines herein are courtesy of Dark Horse Comics. Other companies will have different guidelines and regulations. Be sure to contact individual publishers for information. First...