The John Canemaker Interview — Part 1
Beginning a three-part series, Joe Strike spoke with famed animation historian and filmmaker John Canemaker about his early career and how he got into animation.
Survival of the Funnies: The Lion, the Zebra, and the Wack Factor
Bob Miller drives the road to Madagascar to discover how writer/directors Tom McGrath and Eric Darnell, with animator Jason Schleifer, survived this CG jungle.
The Clown in the Soup: How to Negotiate
Christopher Panzner wades into the soupy waters of negotiating and find that animation can be a funny business.
Do’s And Don’ts For Job Hunters
Sean Wagstaff tests the latest version of Gelato, which boasts a host of new advanced software rendering effects.
Gene Deitch Views Cartoons on the Bay
Gene Deitch, who given a special honor at the event, writes about his experiences at this years Cartoons on the Bay.
Respecting the Spec
Eric Oldrin looks at how spec work is always the last thing someone may want to do, but its sometimes the first thing someone has to do to kick off their career.
Fresh from the Festivals — Special All-Annecy Supper Club Edition: May 2005’s Reviews
Peter Plantec reports back from fmx/05 in Stuttgart, Germany, after experiencing an invigorating and intimate kind of DCC conference rooted in real-world and academic synergy.
Living The Future Today
Nancy Cartwright follows the sage advice of Charles F. Kettering, regarding the future the place where we all will be spending the rest of our lives.
Demo Reels, Portfolios and Interviewing
Libby Reed delves into the pages of The Art of Robots to see if the book captures the visual awe of the film.
Animated Encounters 2005: The Bawdy Bristol Affair
Fred Galpern takes a look at the progress and advances in technology are shaping the future of the quality of gaming animation.
Book Review: 'Living Life Inside the Lines'
The Animation Pimp sets the record straight with sensitive artist doofs who get upset when their films dont make a festival competition, but still make a special screening section.
The Career Coach: Discrimination
The Career Coach takes time to look at sexism, racism and homophobia (and all the other phobias) in the 3D animation industry.
'3D for Beginners': Animating the Hitme Character
Continuing from the chapter on designing and making characters from 3D for the Web, authors Carol MacGillivray and Anthony Head detail how to animate a character.
'The Art of Robots' Book Review
Libby Reed delves into the pages of The Art of Robots to see if the book captures the visual awe of the film.
The Animation Pimp: Doofs
The Animation Pimp sets the record straight with sensitive artist doofs who get upset when their films dont make a festival competition, but still make a special screening section.
The Future of Game Animation
In Part 3 of this series, Ellen Besen discusses the impact of new technology on performance and the future roles of technology, new and old, with former Disney animation artist Charlie Bonifacio and former Pixar animation artist Stephen Barnes.
Howard Leib Invites His Friends to BrainCamp
Adam Snyder says its the people you meet in an intimate setting that makes BrainCamp East the place to be for the childrens entertainment business.
Animated Games: From the Small Screen to the Big
Karen Raugust looks at how PC and console videogames are making their way into films and other media while film directors, writers and actors are setting up their own gaming companies.
PSP Basic Specs and Features
Dr. Toon ponders the areas of animation in which he covers via a comment made by The Animation Pimp.
PSP and the Games People Play
Janet Hetherington takes a look at Sonys new PlayStation Portable and the challenges of creating big games for the small screen.