3D animator and Cineshare CEO Pekka Varis shares his 3D crowd generation workflow for a cinematic night scene utilizing iClone Live Sync to NVIDIA Omniverse™, integrating ActorCore 3D characters and mocap animations to create a dynamic and engaging experience.
Hi, I'm Pekka Varis, a 3D animator hailing from Finland and the CEO of Cineshare, a company centered around NVIDIA Omniverse™ technology.
I proudly hold the title of NVIDIA Omniverse Ambassador, with expertise in utilizing Reallusion’s iClone, Character Creator and ActorCore within NVIDIA Omniverse Composer. My focus lies in crafting real-time animations and delivering top-notch rendering for various projects.
In this tutorial, I've demonstrated techniques for breathing life into expansive outdoor environments by populating a 3D scene with animated individuals. I utilized iClone Live Sync to Omniverse, integrating ActorCore 3D characters and mocap animations to create a dynamic and engaging experience.
What is iClone Omniverse Live Sync?
Building on the foundation of a full 3D animation system integrated into NVIDIA Omniverse™, the iClone Omniverse Connector brings even greater productivity with its new Live Sync feature, offering real-time animation preview and a seamless two-way workflow. The powerful combination of iClone and Omniverse empowers individuals and design teams to effortlessly create, animate, and deploy 3D characters for digital twins and business simulations, all while fostering seamless collaboration within the Omniverse platform.
“Benefits of live sync are huge! As you can see, I get instant feedback inside Composer with high frame rates. I have no limits in my creations, building larger than life stories inside city streets - such an easy task with ActorCore stock assets.”
-Pekka Varis, CEO, Cineshare
ActorCore + iClone for Realistic Crowd Animation
In the ActorCore 3D asset store, I have the ability to swiftly download characters tailored to my specific style and effortlessly apply movements. Creating bustling crowds to populate my streets is a rapid process, and if necessary, I can easily generate manual, high-quality close-up animations with just a few clicks. The synergy between ActorCore characters and iClone Motion Director empowers me to execute exceptional camerawork for inspiration.
Camera Animation and Rendering inside Omniverse
In Omniverse Composer, I animated my cameras and integrated various free props available in NVIDIA’s extensive asset store. Utilizing the latest RTX real-time rendering engine, along with the new DLLS 3.5 and Composer’s exceptional camera tools, I successfully concluded this project, achieving stunning and beautiful results.
Leveraging iClone Live Sync for Omniverse greatly enhances the efficiency and productivity of deploying digital humans in virtual productions. It provides a robust, rapid, and intuitive method for creating expansive outdoor renders, enabling advanced character animation tailored for simulation purposes.
>> For free ActorCore 3D characters and mocap animations, visit here.
>> For a free trial version of iClone, visit here.
>> For more info about Pekka Varis and Cineshare, visit here.
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