Installation artist taps VFX Studio for an artistic interpretation of the historic three-minute countdown to the launch of a Saturn V rocket.
One of the first colorists at Company 3 in Santa Monica, Gabor has been a key presence within the company since 1998, helping to establish CO3’s East Coast operations.
London-based visual effects house to begin production on ITV’s 13-part warrior drama ‘Beowulf,’ FOX TV’s ‘The Bastard Executioner,’ BBC’s ‘Doctor Who’ series nine, and feature film ‘Poltergeist’ from 20th Century Fox and MGM.
Spielberg returns to Warner Bros. to direct an adaptation of ‘Reader Player One,’ the bestselling sci-fi novel that takes place in a virtual world.
Vancouver-based VanCG meetup group taps Shotgun production management and review software for its latest open-movie live-action/CG project, ‘Galactic Battles.’
Industry veteran to serve as Executive Producer at New York office of award-winning bi-coastal visual effects studio.
FX Lead Tomas Slancik builds a robust custom feather system that allows artists to specify feather shape and easily populate designated areas.
Newly built, 7,000-square foot headquarters features state-of-the-art proprietary software as well as hardware capable of delivering short-form creative media via integrated global dark-fiber services housed within a secured environment.
Don Parker, senior director on Autodesk’s Shotgun team, talks about the software’s use on 300: Rise of an Empire as well as how integrating production technologies impacts a studio’s ability to manage movie production as part of AWN’s series of exclusive video interviews from FMX 2014.
Shotgun review and asset management software enables efficient production management for Hong Kong-based VFX and animation studio.
Free annual animation recruitment event presented by the Toronto Animation Arts Festival International is targeted at connecting top studios with animation, visual effects and gaming job seekers from across Ontario.
Featuring Pixar’s new RIS technology, RenderMan is now completely free for use in research, education, evaluation, plug-in development, and personal projects that do not generate commercial profits.
Overseas, DreamWorks Animation’s ‘Home’ opens in nine markets, earning an outstanding $19.2 million debut.
David Morin, a driving force at Autodesk in virtual production standards and technology, talks about the growing significance and future role of virtual production technologies in moviemaking as part of AWN’s series of exclusive video interviews from FMX 2014.
Updates include the new Quadro M6000 GPU with 12 GB of memory and Maxwell GPU architecture, new features and performance in Iray 2015, and an upgraded Quadro Visual Computing Appliance.
Special guests to include Disney directors Don Hall and Chris Williams, producer Roy Conli, visual effects supervisor Kyle Odermatt, head of animation Zach Parrish, and director of cinematography lighting Adolph Lusinsky.
Chinese business development program ensures render efficiency for growing community of more than 100 new media, film and gaming companies.
As lead VFX studio, MPC was responsible for a variety of 3D and 2D effects, including creating Jack’s beanstalk, creatures such as Cinderella’s birds, mice, snakes and a cow, magic effects, fantasy environments, and transformation shots.
International premiere of new short film by Dutch filmmaker and artist, Rosto, kicks off the 2015 edition of the Holland Animation Film Festival in Utrecht.
Digital-Tutors releases three new tutorials for Maya, 3ds Max and CINEMA 4D taught by a former Sony Imageworks artist to help 3D artists get CheckMate certified for TurboSquid's online store.
Lighting Technical Director at Industrial Light & Magic to present special guest lecture on Wednesday, March 25.
Award-winning Los Angeles-based director has helped create campaigns for clients such as Guinness, MTV, Honda and Google.