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VFXWorld Magazine

Every Streamer Needs a Great Foundation VFXWorld

Creating the VFX ‘Foundation’ for Apple TV+’s Epic Isaac Asimov Adaptation

A team of visual effects houses, led by DNEG, created 4,000 shots, complete with new worlds, the mysterious Vault artifact, and the enormous Invictus ship, in David Goyer’s expansive and enthralling new series, based on the famed author’s seminal sci-fi book series, now streaming.

Technology Headline News

The First Prysm Stage Coming to Atlanta

NEP Virtual Studios and Trilith Studios’ new state-of-the-art facility, coming to the Creative Technologies District, offers filmmakers stable advanced real-time workflows and technology including ICVFX.

Now on the Virtual Stage Headline News

Netflix’s ‘Avatar: The Last Airbender’ Heads into Virtual Production

Live-action adaptation of Nickelodeon’s popular franchise has kicked off production using Pixomondo’s custom-built, state-of-the-art virtual production facility in Vancouver, allowing for real-time in-camera VFX, setting a new standard for immersive storytelling.

Business Headline News

Autodesk Acquires Tangent Labs’ LoUPE Cloud-Based Pipeline

Acquisition furthers company’s mission to empower animators and studios to work more easily and efficiently in a cloud-based ecosystem; Tangent Labs founder Jeff Bell and team come onboard to further drive the future of production in the cloud.

We Like Spice! VFXWorld

A Trio Bands Together to Help Denis Villeneuve Make ‘Dune’

By Trevor Hogg | Wednesday, November 17, 2021 at 4:10pm

Two of the director’s previous collaborators - production designer Patrice Vermette and editor Joe Walker - along with first timer, cinematographer Greig Fraser, teamed together to help him bring author Frank Herbert’s famed sci-fi novel, long thought unadaptable in cinema, to the screen.

Technology VFXWorld

What Does the Unity – Weta Digital Deal Mean for the VFX Industry?

By Dan Sarto | Wednesday, November 17, 2021 at 12:55pm

DNEG CEO Namit Malhotra weighs in on what he calls a ‘landmark agreement’ that will fuel the progression and application of new production tools, technology, and workflows in areas such as movies, TV, games, metaverses, VR, and theme park rides.

Technology Headline News

K-POP Meets the Metaverse in aespa’s ‘Savage’ Music Video

Giantstep creates 3D animated characters with photogrammetry, real-time rendering, and motion capture for group’s first mini album, which surpassed 100 million views in 17 days.

We Want More Marvel! VFXWorld

It’s A Jungle Out There for Rising Sun Pictures’ ‘Shang-Chi’ VFX

Studio delivers nearly 300 shots depicting the village of Ta Lo and its lush, expansive jungle environs that included mountains, ancient forests, lakes, and rice paddies, along with a huge amount of natural looking vegetation, on Marvel Studios' first film to feature an Asian super hero. 

We Like Spice! VFXWorld

Practical and Digital Effects Expertly Join Forces on ‘Dune’

For Oscar-winning VFX supervisor Paul Lambert and SFX supervisor Gerd Nefzer, the seamless blending of live-action and CG on Denis Villeneuve’s stunning, epic adaptation of Frank Herbert’s seminal sci-fi tome grounded the film in a believable reality, fully immersing audiences in Paul Atreides’ hero’s journey to the dark, foreboding conflict on the universe’s most dangerous planet.

VFX for Film Headline News

14th Century Paris Goes Medieval on Ridley Scott’s ‘The Last Duel’

MPC and Technicolor Creative Studios team to create film’s CG backdrop, set in the brutality of 1300’s France; over 400 shots were delivered from teams in London, Montreal, Bangalore, and Paris, made more complex by the challenges of COVID filmmaking.

Innovations in Real-time 3D Design Headline News

NVIDIA Omniverse Enterprise Now Available Through PNY

By Dan Sarto | Monday, November 15, 2021 at 8:00am

PNY is partnering with NVIDIA to bring their revolutionary real-time 3D collaboration and simulation platform to reinvent workflows for dispersed creative teams across the animation and VFX space. Join the free ‘Revolutionizing 3D Workflows with NVIDIA Omniverse Enterprise,’ webinar set for November 17.

It’s Simply Marvel-ous! Headline News

Marvel Goes Big with Major Disney+ Day Show Announcements

The episodic MCU continues to expand, as learn of the studios’ expansive slate of series renewals and new series coming in 2022/2023 series, including ‘Moon Knight,’ ‘Ms. Marvel,’ and ‘She-Hulk’ as well as the first ever ‘X-Men’ under the Disney banner.

High Quality VFX on a Budget VFXWorld

Bridging into VFX Education with ‘Acting: The First Six Lessons’

Beau Bridges and his daughter Emily, working with David Shapiro and Semkhor Productions, turn Richard Boleslavsky’s seminal book on acting into a film - complete with a recreated 1930s New York - and teaching materials used to show students how to produce high quality, low-cost visual effects.

Danger Will Robinson! Headline News

‘Lost in Space’ Season 3 Blasts off with New Trailer

Who’s not thrilled to hear once again the fateful phrase, ‘Danger Will Robinson… Danger’ as the third and final season of the reimagined 1965 Irwin Allen sci-fi classic is soon in hand; Netflix launches the space opera’s concluding episodes December 1.

Business Headline News

HP Heads Into the Omniverse with New High-Performance Tech Offers

Newly announced Z by HP, Teradici, and NVIDIA Omniverse Enterprise subscriptions bring real-time connection to remote workers collaborating across multiple systems and applications.

Business Headline News

Unity to Acquire Weta Digital's Tools and Technology

By Dan Sarto | Tuesday, November 9, 2021 at 2:49pm

Deal calls for purchase of leading VFX studio’s proprietary software systems, pipeline, and engineering talent; Oscar-winning VFX team will become WetaFX, remaining under Peter Jackson’s majority ownership and helmed by CEO Prem Akkaraju.

Omniverse Has Arrived Headline News

NVIDIA Reveals Omniverse Avatar Platform

By Dan Sarto | Tuesday, November 9, 2021 at 11:56am

New technology generates interactive AI avatars with ray-traced 3D graphics by connecting speech AI, computer vision, natural language understanding, recommendation engines and simulation technologies.

Omniverse Has Arrived Headline News

NVIDIA Announces Omniverse Replicator Synthetic AI Data Generation Engine

By Dan Sarto | Tuesday, November 9, 2021 at 11:17am

Powerful system produces physically simulated data for training neural networks; first implementations shown are NVIDIA DRIVE Sim and NVIDIA Isaac Sim apps.

Real-time 3D Production Collaboration in the M&E Space Headline News

BOXX Systems Now Offering NVIDIA Omniverse Enterprise

By Dan Sarto | Tuesday, November 9, 2021 at 9:29am

Leading high-performance workstation, rendering and server system provider’s platforms, along with NVIDIA’s real-time simulation and collaboration platform for 3D production, now available to unite creative teams working remotely across the animation and VFX space.

Omniverse Has Arrived Headline News

NVIDIA CEO Shares Vision for AI, Robotics, Omniverse Avatars and Digital Twins

By Dan Sarto | Tuesday, November 9, 2021 at 8:45am

In his virtual GTC keynote, company founder and CEO Jensen Huang introduced a host of new technologies, including his Toy Jensen miniature avatar, to demonstrate transformative uses of the tech giant’s latest offerings in accelerated computing and the Omniverse Enterprise virtual world simulation and collaboration platform.

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