Alain Bielik talks with the vfx wizards behind the apocalyptic work done for the Resident Evil sequel.
Karen Raugust investigates how comic publishers are using new technology to market their products to new audiences.
Continuing our Inspired excerpt series from the new book, 3D Short Film Production, authors Jeremy Cantor and Pepe Valencia enter the beginning of the production process by discussing character development and design.
Christopher Harz takes a look at the growing 3D field of Geographic Information Systems and the COVER system.
Bill Desowitz presented six questions to a host of schools and has compiled the third collection of the answers.
The Pixel Priestess recaps the SIGGRAPH conversation, a summer camp for the visual effects professional.
Ellen Wolff talks with Oddworld Inhabitants Lorne Lanning as he considers the realtime CG technologies that will change gaming along with movies and TV.
Alain Bielik chronicles the adventure of bringing Exorcist: The Beginning to the big screen for the second time.
Continuing Inspired 3D Short Film Production excerpt on story, authors Jeremy Cantor and Pepe Valencia delve more into structure.
Mary Ann Skweres takes on predatory aliens to find out the visual effects secrets behind Alien Vs. Predator.
J. Paul Peszko investigates Vicon's new MX line, the next generation suite of realtime optical motion capture systems.
Mary Ann Skweres chronicles Dr. Paul Debevec's pioneering 3D works as well as his newest short, The Parthenon, which premieres at SIGGRAPH 2004's famed Electronic Theater. The Parthenon takes the viewer on a two-and-a-half-minute virtual journey through both the digitally reconstructed Greek temple and a photorealistic recreation of the sculptures housed in the Duveen Gallery of the British Museum.
Starting our Inspired excerpt series from the new book, 3D Short Film Production, authors Jeremy Cantor and Pepe Valencia take readers into the most important part of any 3D film production - the story.
After the recent release of Blueberry, French effects artists deliver yet another visually arresting movie. Alain Bielik uncovers the magic behind Enki Bilals Immortel, a fascinating blend of live-action and CGI.
From Peachpit Publishing, VFXWorld has an excerpt from its newest book, Lighten Up with Lightwave 3D 8.
Christopher Harz chronicles the many uses of 3D animation that have cropped up in several leading industries.
Bill Desowitz presented six questions to a host of schools and has compiled the second collection of the answers.
The Pixel Priestess takes time out to think about vast worlds other than entertainment built of pixels and time.
In our second visual development gallery for Disney's new short Lorenzo, VFXWorld takes a look at the characters conceived by Joe Grant and transformed by Mike Gabriel.