Leslie Bishko ran herself ragged jumping from one session to another at this year's GDC. Here she recounts the excellent panels, presentations, fascinating facts and new trends.
Jerry Beck reviews The Art Of Finding Nemo, a book featuring the many conceptual drawings that developed Pixar Animation Studio's next feature film, revealing the talent and artistry behind the scenes.
Technology is moving at breakneck speeds and the computer you just bought is now a mere shadow of its former self. What do you do? Buy an entire new system every five-minutes? We don't think so. Dariush Derakhshani shares how you can help turn back the tide of time.
Want to know even more about the upcoming Animatrix series? J. Paul Peszko continues with a Q & A with series producer Michael Arias.
J. Paul Peszko outlines The Animatrix, an ambitious anime-inspired undertaking that supports and expands upon the theology of The Matrix trilogy.
The Lord of the Rings' Gollum is one of the most talked about performances of the year. Greg Singer goes behind the scenes with the Weta crew to see how they brought this pathetic creature to life over the course of three years.
2d3's boujou software makes tracking shots where natural and CG elements need to be combined, much easier than hand tracking. Here's what three studios have to say about the product and how it fits into their pipeline.
While completing animation for gaming is similar in many ways to other forms of animation, there are some very particular concernslike console memory and interactivity that need to be kept always in mind. Bob Rafei of Naughty Dog explains. Includes QuickTime movie clips!
Loni Peristere discusses how he and three other partners created a new effects studio for television, which now works on such hits as Firefly and Buffy the Vampire Slayer.
When Jean Pascal Princiaux's film, Icebergclub, screened at the 2002 International Animated Film Festival at Annecy, the crowd went wild. Find out why in this interview with the filmmaker by Annick Teninge.
Danny Fingeroth reviews Dan Raviv's book on the legal wrangling between two businessmen for control of Marvel Comics, which reveals the power of dollars and its impact on the art.
Phil Vischer, founder of Big Idea Productions, explains how he turned a bunch of God loving vegetables into one of the hottest commodities around. Let's face itthese legumes are cute! Really cute! Rick DeMott reports.
Annick Teninge profiles Sparx*, one of France's leading CG studios that seems to be following in the path of the U.S. majors -- turning commercial and service work success into short film success and then moving into the feature realm.
The world of wireless animation is sneaking up on many of us. Christopher Harz outlines the current state of the industry, its players and its potential.
Bill Desowitz finishes our series on the computer-generated effects of Star Wars Episode II. This time he goes behind the motion-capture process to discover the challenges of creating a clone army.
We all knew R2-D2 was cool...but in Star Wars Episode II he turns into a swash-buckling, damsel saving hero. Bill Desowitz speaks with Billy Brooks of ILM's "rebel unit" to find out about the transformation.
We've all been waiting to see Yoda in a light saber duel and Star Wars Episode II does not miss the mark. Bill Desowitz speaks with ILM on how they created Yoda in CGI and brought him to action.
Karl Cohen sits down with Rob Coleman, Episode II's animation director, and learns how the ILM team combines many different techniques into one seamless digital world.
Chris Lanier reviews the new Waking Life DVD. If you liked the film, or haven't seen it yet, this DVD is the way to go. Extra audio tracks, missing scenes, technology demonstrations, the short film Snack and Drink and more, are all included.
Chris Lanier explores the purpose and meaning of caricature from its very inception to its latest use in the "rotoscoped" Waking Life.
Gregory Singer sits down with industry veteran Frank Gladstone and learns that it isn't all gloom and doom when facing a career in today's market. The trick is to be flexible.
In the midst of Spider-Man mania, Danny Fingeroth caught up with two of the most popular producers in showbiz Laura Ziskin and Avi Arad to talk about box office success, becoming a geek, creative changes and the new animated television show.