Daniel Gregoire, CEO of leading previs firm Halon Entertainment, talks about the previs of World War Z, its vital role in story development, visual development and more as part of AWN’s series of exclusive video interviews from FMX 2014.
Company’s Los Angeles, London and Montreal studios collaborate on previs and virtual camera workflows.
Led by VFX supervisor Greg Butler, MPC completes 200 shots -- including complex 3D work -- for Clint Eastwood’s Oscar-nominated feature.
A selection of concept art images showing various aspects of the creation of ancient Egypt from 20th Century Fox and Ridley Scott’s most recent epic, ‘Exodus: Gods and Kings.’
As part of AWN’s Professional Spotlight series -- a series of exclusive video interviews shot during FMX 2014 – Max Solomon, an animation supervisor at Framestore, talks about the animation, previs and onset virtual technology used on the Oscar-winning film ‘Gravity.’
Orly event demonstrating synergy and unified configurations for filming with special effects in real time set for next Wednesday, March 18, 2015.
Russell Earl, a visual effects supervisor at Industrial Light & Magic, discusses the extensive previs and visual effects work done on Marvel’s 'Captain America: The Winter Soldier' and more as part of AWN’s series of exclusive video interviews from FMX 2014.
Your questions about the future might just be answered in the new trailer for Brad Bird and Disney’s upcoming fantasy flick.
San Francisco-based broadcast and interactive media studio joins Los Angeles-based DUCK Studio’s directing roster.
Alex McDowell, world-building expert and Professor at USC’s School of Cinematic Arts, discusses world building, film and animation production design, and more as part of AWN’s series of exclusive video interviews from FMX 2014.
The creator of the now Autodesk-owned 3D sculpting tool, Mudbox, Cardwell was a recipient of the Academy’s Technical Achievement Award in 2013.
Former mOcean exec to oversee sales and marketing and help spearhead new business development and thought leadership initiatives.
Post production industry veteran will be responsible for overseeing creative editorial company’s seven offices across New York, Santa Monica, San Francisco, Chicago, Atlanta, Detroit and Austin.
Artist workstation batch render support extends ability to optimize render farm manager’s path to visualization software.
Industry veteran Craig McGillivray rejoins Toronto-based production and distribution company in a senior-level role focused on international sales and programming acquisitions.
Designed for organizations with multiple artists, workstations and facilities, new program features easy-to-manage floating license model for world-class motion graphics and visual effects plug-ins.