VFXWorld Magazine
PGA to Honor Marvel’s Kevin Feige with David O. Selznick Award
Marvel Studio president to be honored at 30th Annual Producers Guild Awards on Saturday, January 19, 2019.
Final VIEW Conference 2018 Program Announced
Dennis Muren, Hans Zimmer, Mireille Soria and other top creative innovators from animation, VFX and games to present at 5-day event.
Industry Visionary John Gaeta to Keynote VIEW Conference 2018
Renowned Oscar-winning VFX supervisor and innovative AR/VR technologist set to present at the October Turin event.
animago AWARDS Announces 2018 Nominees
Thirty-six 3D animation & design, visual effects, visualization and AR/VR nominees selected from 856 submissions from 61 countries.
Television Academy Announces Juried Winners for 70th Emmy Awards
‘The Simpsons,’ ‘Steven Universe,’ ‘Adventure Time,’ and more win awards for outstanding individual achievement in animation.
MPC New York Makes Senior Creative Team Moves
Studio names Ashley Bernes creative director; VFX supervisor Dirk Riesenfeld relocates from Amsterdam office.
Raindance Film Festival Reveals 2018 Lineup & Nominees
Thirty-three Virtual Reality experiences created by established directors and artists and first-time VR creators alike to be showcased at Oscar-qualifying festival.
Allegorithmic Explores Alien Worlds & Futuristic Cities with Second ‘Signature Series’
Eighteen customizable materials from AAA game developer Chris Hodgson added to Substance Source library now approaching 1,700 materials.
SPARK ANIMATION Announces 2018 Festival Jury
Call for submissions for Vancouver conference and festival running October 25-28 extended to September 10.
VFX Supervisor Patrick Ferguson Joins MPC LA
SIGGRAPH 2018 Celebrates ‘Generations’ In Vancouver
The world’s leading computer graphics and interactive techniques conference closes with more than 16,500 attendees from around the globe.
VIDEO: Watch NVIDIA CEO Jensen Huang’s Keynote Address at SIGGRAPH 2018
Learn about NVIDIA’s Turing architecture-based GPUs, which allow artists to render photorealistic scenes in real time, add new AI-based capabilities to their workflows, and enjoy fluid interactivity with complex models and scenes.
Cinesite Acquires German VFX Powerhouse Trixter
Privately-owned digital entertainment studio acquires 100 percent of leading European provider of VFX and animation for an undisclosed amount.
Nimble Collective Goes Pro with Nimble Studio
Industry’s first end-to-end cloud-based platform for commercial studios and enterprise animation production available September 4.
2018 Shotgun Pipeline Award Winners Announced
UTS Animal Logic Academy, 4th Creative Party, Zoho Studio and Territory Studio honored for outstanding achievement in pipeline tool development.
Toonbox Entertainment Inks Co-Production Deal with ‘TMNT’ Producer Galen Walker
Walker’s GAMA Entertainment to co-develop and co-produce intellectual content, with their first feature film project scheduled for production this month.
Visual Effects Society Announces Special 2018 Honorees
VES Hall of Fame honorees include L.B. Abbott, Richard “Doc” Baily, Saul Bass, Ray Harryhausen, Derek Meddings, Eileen Moran and Gene Roddenberry.
Solid Angle Introduces Arnold 5.2
New release of Academy Award-winning rendering software includes new Cell Noise shader, multi-threaded Adaptive Subdivision, Texture Baking, and deeper integration with Cryptomatte.
‘Quintessential Imagineer’ Scott Watson Dies in Plane Crash
Disney Imagineering CTO remembered for his numerous technical achievements and contributions to popular theme park attractions during his nearly 30-year tenure at the company.
Epic Games Introduces Unreal Engine Online Learning
New learning platform for Unreal Engine 4 users illustrates common workflows across Game Development, Architecture, Industrial Design and Media and Entertainment.
Chaos Group Debuts New Real-Time Ray-Tracing Technology at SIGGRAPH 2018
Project Lavina Demonstrates photorealistic computer graphics rendering at up to 90 frames per second on new NVIDIA Turing-based Quadro RTX GPUs.
NVIDIA Unveils Quadro RTX, World’s First Ray-Tracing GPU
New Turing-based design revolutionizes workflow of millions of designers and artists on the desktop and in the datacenter.
NVIDIA Reinvents Computer Graphics with Turing Architecture
Hybrid rendering fundamentally changes computer graphics by fusing real-time ray-tracing, AI, simulation and rasterization.