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A satirical, sometimes insightful and mostly obnoxious look at key trends, topics and issues within the animation, visual effects and gaming industries. All content in this blog is a work of fiction. 2Day in Animation uses invented names, companies and organizations except in the case where public figures, companies, organizations and events are being satirized. Any other use of real names is purely accidental and coincidental. 2Day in Animation is not intended for readers under the age of 18. We apologize if you find any of our content objectionable or offensive.