'3D for Beginners': Exporting Our Character
In this last excerpt from 3D for Beginners, authors Carol MacGillivray and Anthony Head discuss how to export a character into Director.
In this last excerpt from 3D for Beginners, authors Carol MacGillivray and Anthony Head discuss how to export a character into Director.
Dariush Derakhshani talks with recruiters and other industry insiders about hiring trends to help you ride a new career wave.
In the seventh part of the production planning chapter from the book, Inspired 3D Short Film Production, Jeremy Cantor and Pepe Valencia go deeper into scheduling and charting your CG short.
In the latest excerpt from 3D for Beginners, authors Carol MacGillivray and Anthony Head delve in creating the Hitme character.
In the sixth part of the production planning chapter from the book, Inspired 3D Short Film Production, Jeremy Cantor and Pepe Valencia discuss more helpful tips in creating a successful CG short.
In part five of the production planning section of Inspired 3D Short Film Production, authors Jeremy Cantor and Pepe Valencia discuss raising cash, simplifying the intended cinematic vision, expanding production time and lowering production costs.
Continuing from the chapter on designing and making characters from 3D for the Web, authors Carol MacGillivray and Anthony Head detail how to animate a character.
In the fourth part of the production planning chapter from the book, Inspired 3D Short Film Production, Jeremy Cantor and Pepe Valencia tackle the issues of budgets.
In the third of a multi-part series from the Inspired 3D Short Film Production book, Jeremy Cantor & Pepe Valencia begin to help you organize your project with detailed planning.
From 3D for the Web s chapter on designing and making characters, authors Carol MacGillivray and Anthony Head delve into how to bring life to the eyes.
In the second of a multi-part series from the Inspired 3D Short Film Production book, Jeremy Cantor & Pepe Valencia begin to help you organize your project with detailed planning.
For the book 3D for the Web, Carol MacGillivray and Anthony Head continue their step-by-step look at creating a simple 3D button for the Web.
In the first of a multi-part series from the Inspired 3D Short Film Production book, Jeremy Cantor & Pepe Valencia begin to help you organize your project with detailed planning.
In the second of a two-part series from the Inspired 3D Short Film Production book, filmmaker Morgan Kelly continues to explain how he made the short film The Terrible Tragedy of Virgil and Maurice.
In the first of a two-part series from the Inspired 3D Short Film Production book, Jeremy Cantor and Pepe Valencia ask student filmmaker Morgan Kelly to explain step-by-step how he made a short film at CalArts.
In this first of a series of excerpts from 3D for the Web, Carol MacGillivray and Anthony Head cover the basics of 3D for beginners and explain why we all love buttons
Taylor Jessen reviews five short films: Gopher Broke by Jeff Fowler, In the Rough by Paul Taylor, Suite for Freedom by Aleksandra Korejwo, Caroline Leaf and Luc Perez, Oedipus by Jason Wishnow and A Bucks Worth by Tatia Rosenthal. Includes QuickTime movie clips!
In the first of a two-part series from the Inspired 3D Short Film Production book, Jeremy Cantor and Pepe Valencia delve into why storyboarding is so important.
In the last of a four part series from the Inspired 3D Short Film Production book, Jeremy Cantor and Pepe Valencia finish up art direction with a look at progression and character and background connections.
Pitching television animation, like any game, has its rules. Some are hard and fast and others are house or table rules. You know those rules that are specific to a region, country or culture. And the game has its players and pros. Animation World Magazine asked the pros about pitching.
Pitching professionals know that there are some basic rules. Tatiana Kober, founder of Bejuba! Entertainment, and Rick Mischel, ceo of Mainframe Entertainment, Inc., provided the basics:
In the third part of a four part series from the Inspired 3D Short Film Production book, Jeremy Cantor and Pepe Valencia continue their look at art direction with a look at props, weather and lighting.
In the second of four installments on art direction for their book Inspired 3D Short Film Production, Jeremy Cantor and Pepe Valencia look at how color, texture and style help define characters and story.
In the first of four installments on art direction for their book Inspired 3D Short Film Production, Jeremy Cantor and Pepe Valencia delve into connect style with story.