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Category: Technology

s2014 Blogs

SIGGRAPH 2014 Report: Days 4 & 5

The conference in Vancouver continues with talks from ILM on ‘Teenage Mutant Ninja Turtles’ and LAIKA Studios on ‘The Boxtrolls’, along with tips and tricks from Sony Picture Imageworks, Double Negative and Framestore on the latest ray-tracing render techniques.

Technology Headline News

Massive Software announces Massive 7.0 at SIGGRAPH 2014

Massive 7.0 features more efficient character animation with Massive for Maya, big improvements in rendering, animation and user interface, Arnold support, 4x rendering speed up, V-Ray displacements and hair, a more flexible IK, and more.

Technology Headline News

NVIDIA Untethers Virtual Camera Technology in SIGGRAPH Demo

NVIDIA technology uncouples traditional virtual camera capabilities from the limitations of stage environments, allowing filmmakers to interactively visualize CG assets composited into any live action set.

Prime Focus World Headline News

Prime Focus Talks ‘Sin City: A Dame to Kill For’ at SIGGRAPH 2014

Global VFX company presents an advanced discussion of its work on ‘Sin City: A Dame to Kill For’ at SIGGRAPH 2014.

Technology Headline News

NVIDIA Visual Computing Appliance (VCA) Now Shipping

First introduced in March 2014 at the GPU Technology Conference as "Iray VCA," NVIDIA VCA dramatically accelerates ray tracing, enabling users to interact with computer models of such high visual fidelity that it can eliminate the need for 3D physical prototypes.

SIGGRAPH 2014 Blogs

SIGGRAPH 2014 Report: Days 2 & 3

The second day of the convention kicks off with "Advances in Real Time Games," and in-depth talks on ‘Captain America: The Winter Soldier’ and ‘Guardians of the Galaxy.’

s2014 Headline News

The Foundry Announces Version 9 of NUKE, NUKEX and NUKE STUDIO

NUKE STUDIO, NUKEX and NUKE 9 all set for fall release; existing NUKE users will be able to access open betas of all three applications in the coming weeks. 

s2014 Headline News

NVIDIA Unveils Next-Gen Guadro GPU Lineup

NVIDIA unveils its next generation of NVIDIA Quadro GPUs, delivering an enterprise-grade visual computing platform with up to twice the application performance and data-handling capability of the previous generation.

s2014 Headline News

Shotgun Launches iPhone Review App, Shotgun Desktop, and MARI Integration at SIGGRAPH 2014

New review and pipeline tools geared for artists and supervisors help creative companies work faster and more efficiently.

Technology Headline News

OTOY Unveils Holographic Video Pipeline

Cloud graphics company unveils a holographic video pipeline for content creators, including the world’s first portable 360 holographic capture system and a cloud-based pipeline for creating and deploying holographic media to virtual reality and, in 2015, holographic light field displays.

s2014 Headline News

Mercenaries Engineering to Unveil New Guerilla Render at SIGGRAPH 2014

Mercenaries Engineering brings a new version of professional rendering, look development and lighting solution Guerilla Render to SIGGRPH 2014.

Technology Headline News

DreamWorks Animation Helps Boost Pixar’s OpenSubdiv

DreamWorks Animation details architectural and performance improvements to Pixar Animation Studio’s OpenSubdiv project, significantly accelerating both general CPU processing and GPU pre-processing.

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