Updates include Adobe Character Animator CC, an astonishing new companion application to Adobe After Effects CC to bring two-dimensional characters to life.
Enhanced version of powerful node-based VFX, editorial and finishing suite NUKE STUDIO to be showcased at NAB 2015.
New integration provides Shotgun Review portal built into Cospective’s synchronized review-and-approval tool cineSync.
Full SCRATCH and SCRATCH Lab now in one toolset for a streamlined cloud-based ecosystem for dailies and post-production workflows.
Boutique studio provides design, animation, VFX, editorial and compositing services to create unique cut-paper style imagery for ‘Strong Roots’ campaign for Boone County National Bank.
New version of 3D content creation software delivers new creative tools and enhances workflow and productivity.
FMX 2015 conference on animation, effects, games and transmedia to spotlight ‘Minions’ and ‘Assassin's Creed 4.’
Animated Com Award offers prizes for applied animation in the categories of advertising, spatial communication and technology.
Color management and image interchange system targets production, mastering and long-term archiving of motion pictures.
The legendary animator talks in-depth about bringing hand-drawn animation to the virtual world of Motorola’s advanced mobile phone.
Using a VR pipeline two years in the making, Mirada integrates live-action and CG in a first-of-its-kind interactive experience.
Vancouver-based VanCG meetup group taps Shotgun production management and review software for its latest open-movie live-action/CG project, ‘Galactic Battles.’
Don Parker, senior director on Autodesk’s Shotgun team, talks about the software’s use on 300: Rise of an Empire as well as how integrating production technologies impacts a studio’s ability to manage movie production as part of AWN’s series of exclusive video interviews from FMX 2014.
Shotgun review and asset management software enables efficient production management for Hong Kong-based VFX and animation studio.
Featuring Pixar’s new RIS technology, RenderMan is now completely free for use in research, education, evaluation, plug-in development, and personal projects that do not generate commercial profits.
David Morin, a driving force at Autodesk in virtual production standards and technology, talks about the growing significance and future role of virtual production technologies in moviemaking as part of AWN’s series of exclusive video interviews from FMX 2014.
Updates include the new Quadro M6000 GPU with 12 GB of memory and Maxwell GPU architecture, new features and performance in Iray 2015, and an upgraded Quadro Visual Computing Appliance.