PipelineFX’s render management solution, Qube!,is in use at Loyola Marymount University’s School of Film and Television.
CRASH+SUES was tapped by mono to provide editing, color correction and graphics for SoundAffects, Parsons The New School for Design’s multi-platform exploration of the relationship between music, design and technology.
Ed Lantz will give a keynote presentation, Dive Into Immersive Entertainment and the Transmedia Hub, at Createasphere¹s Entertainment Technology Expo on Thursday, March 1st, 2012.
Are you science? Are you art? Do you daydream of computations or calculate in creativity? Are you a student? If so, you will find yourself right at home at SIGGRAPH 2012. Science and art will come together in one outstanding international conference to explore computer graphics and interactive techniques from both points of view, and YOU can be a part of it!
The word “convergence” won’t mean quite the same thing to the next generation as it does to us. That’s because kids today will come of age in a time when phones were used to play video games, computers could double as a private movie house, and televisions were flipped on to browse the Web. Unlike us, they’ll be living in a world where “ubiquity” is the word -- surrounded by devices.
The new subtitle "Conference on Animation, Effects, Games and Transmedia" sums up the essence of the 17th edition of Europe’s largest conference on the creation, production and distribution of Digital Entertainment. In 2012, FMX focuses on new Animated Features, Visual Effects and Games as well as specific topics such as Virtual Production, Previs, Digital Worldbuilding, Lighting und Rendering, Cloud Computing, Industrial CG and Transmedia.
e-on software today announced the immediate availability of the French and German versions of its product line for 3D Enthusiasts and 3D Artists: Vue 10.
ILM supervisor Craig Hammack sweeps through the VFX challenges of George Lucas' pet project about the top guns of World War II.
CoreCG announced the release of MentalCore -- a cross-platform, standalone plugin designed to help artists achieve maximum creativity and efficiency while using NVIDIA mental ray with Autodesk® Maya.
Noise Industries, developer of visual effects tools for the postproduction and broadcast markets, announced the release of FxFactory 3.
Wish it wasn’t so damned hard to write a great screenplay? Wish no more! Emmy-winning writer Jeffrey Scott reviews THE CORE ELEMENTS screenplay writing method.
A sampling of some of the best quotes from the visual effects Oscar nomination presentations, along with a few catty conversations overheard at the reception.
Image Metrics, Inc., a provider of digital facial animation technology and services for the entertainment industry, announced the sale of its industry leading FACEWARE™ product line to a newly formed spin-off company - Faceware Technologies Inc.
Wwe talk to Michael Mateas, associate professor of computer science at University of California, Santa Cruz, about the intersection of artificial intelligence, art and design -- and its impact on the future of technology.
Cut&Paste, the international digital design tournament pitting the best 2D, 3D and motion/animation pros across 12 global cities, announced the addition of Helsinki – the 2012 World Design Capital – to its 2011-12 tour.
Rain Computers, designer of computers for creative people, has released the much anticipated follow up to its flagship Element line, Element V2 Video Editing Workstation.
The Canadian National Film Board have developed PixStop, a fresh new app that enables you to make stop-motion films on your iPad 2.
Valve announced the 2011 growth data for Steam, a leading platform for PC & Mac games and digital entertainment.
Imagine exploring Paris through a digital window in your living room, using a camera to capture a 3D blueprint of your house to plan your next remodel, or trying on clothing in a virtual dressing room that shows how fabrics flow with your every move. These are a few potential applications of visual computing, a fast-growing field of technology that combines photorealism, HD video and audio, interactivity and computational modeling to enable real-time, lifelike immersive experiences.