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Category: Technology

Headline News Digital Frontier Employs cebas on ‘Tekken’

Production company Digital Frontier used thinkingParticles, one of the flagship VFX products developed by cebas Visual Technology, to create the visual effects for Japan’s 3D computer-animated CG film, “TEKKEN Blood Vengeance 3D.”

Headline News Catalis Group Unveils End-to-End Game Development Solution FullCycle

Testronic Labs, Kuju Entertainment, and Doublesix Digital Publishing, sister companies of the Catalis Group, have unveiled FullCycle, an integrated, quality-focused services package for the development, digital publishing and testing of video games.

Headline News 5D | FLUX Kicks Off March 13

Immersive design consortium 5D | Institute will kick off their world-building design discussion series in Los Angeles on March 13, 2012 with ʻ5D | FLUXʼ presented in association with Autodesk and USC School of Cinematic Arts.

Headline News GlobZ Re-Creates 'TwinSpin' for iPhone With Autodesk Scaleform

Autodesk announced that indie game studio GlobZ used the company's user interface (UI) solution, Autodesk Scaleform middleware, to re-create the Flash-based game "TwinSpin" for the iOS platform, which runs on Apple's iPhone, iPad and iPod touch devices.

Headline News New Digital Double Pipleline Created for Journey 2

USC ICT , Icon Imaging Studio , Lightstage LLC and House of Moves (HOM) collaboratively pioneered a new process to create digital doubles for the recently released Journey 2: The Mysterious Island.

Headline News iPi Soft Set To Unveil iPi Motion Capture Version 2.0

iPi Soft, LLC, announced that iPi Motion Capture Version 2.0 -- the next generation in the company’s scalable line of markerless motion capture technology -- is scheduled for availability in Spring 2012.

Headline News ButterflyNetRender 4.57: Network Rendering for LightWave 11 Announced

By Dan Sarto | Tuesday, March 6, 2012 at 11:22am

Popular network rendering controller for Lightwave, Maya, Modo, Messiah Studio, 3DSmax, XSI, Digital Fusion, After Effects, Cinema 4D, Blender, 3Delight, VUE, Houdini, Mental ray, Nuke, Maxwell, Arnold, Terragen 2, MachStudio and more, has been updated with new features, including support for LightWave 11.

Headline News Autodesk Gameware Technology Licensed to Nintendo

Autodesk has entered into a landmark license agreement allowing Nintendo to provide Autodesk Gameware technology to its licensed developers, creating video games for the upcoming Wii U platform and helping differentiate Nintendo's new hardware, expected to hit store shelves later this year.

Headline News Luxology Integrates IKinema Solver into modo 601

IKinema LTD, creators of IKinema inverse kinematics (IK) solver, announced that Luxology has integrated their RunTime technology into the freshly released modo 601.

Headline News 9th Annual Pre-NAB Editor's Lounge to Discuss Latest Trends in Post-Production

By Dan Sarto | Monday, March 5, 2012 at 10:51am

Now in it’s ninth year, the Annual Pre-NAB Panel Discussion and gripe fest will be held Friday, March 30th beginning at 6:30 pm.

Blogs Critical Mass: The Power of Mass Effect 3

By Dan Sarto | Friday, March 2, 2012 at 11:56am

Electronic Arts’ BioWare studio has come a long way since first launching Mass Effect on the PC. What began as an epic single-player experience has expanded into a new cooperative gameplay mode with Mass Effect 3. Up to four players can engage in exclusive co-op firefights on top of the epic conclusion of the single player campaign.

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