Transaction to drive creation of 3D game engine for game developers, architects, engineers and designers.
50 free high-res, PBR base materials will ship with Substance Designer; a direct link to GameTextures.com will allow for access to hundreds more.
3D conversion company Venture 3D employs Cospective’s remote review and approval tool cineSync Pro for its stereoscopic conversion pipeline.
Digital workflow management tool saves production time and money, affording complete control over digital assets.
Stereo correction toolset gets massive overhaul, bringing higher quality results and improved workflows.
The Foundry hosts two sessions at MIFA 2014 to show how web-based visual story development tool FLIX is being used in production at major animation studios around the world, including DreamWorks and Sony Pictures Animation.
DaVinci Resolve is used by EC3 dailies colorist Adrian DeLude for near-set dailies grading on the Twentieth Century Fox blockbuster ‘X-Men: Days of Future Past.’
A new project from Autodesk Research, presented at the 2014 ACM CHI Conference on Human Factors in Computing Systems, brings static illustrations to life using kinetic textures.
Previs supervisor Austin Bonang explains the extensive use of previsualization on Bryan Singer's latest installment of the X-Men franchise.
Academy Award-winning visual effects studio leverages Dell technology to create breathtaking visual effects for the celebrated science documentary series hosted by Neil Degrasse Tyson, ‘COSMOS: A SpaceTime Odyssey.’
Beginning June 3, log on to Disney Movies Anywhere for new Pixar surprises coming each week throughout 13 weeks of summer.
Quadriplegic Sam Schmidt drives 106 MPH during 2014 Indy 500 race week with OptiTrack motion capture technology.
MPC’s visual effects supervisor discusses the challenges of bringing Bryan Singer’s critically acclaimed film to the screen.
Pixar Animation Studios announces a series of important innovations in the latest version of its forthcoming Academy Award-winning RenderMan software, including Advanced Global Illumination, New Pricing and Free Non-Commercial Use.
Render farm management software helps company meet topical timelines for internationally famous news clips.
Thinkbox Software launches Dealine 6.2, featuring several enhancements to the software’s established plug-ins and scripts.
Mixamo Fuse has extended the ability to customize 3D character features to imported content, bringing limitless creative possibilities to game artists, game modders and hobbyists.
In collaboration with data journalist Simon Rogers and creative agency Roundhouse, technology studio Universal Everything creates an immersive data narrative experience exploring the power of big data.
SIGGRAPH 2014 announces an augmented reality/virtual reality contest in order to showcase the best augmented/virtual reality experiences to date.