'Journey 2' Gets More Immersive in 3-D
VFX supervisor Boyd Shermis takes us to Mysterious Island for the sequel to Journey to the Center of the Earth.
VFX supervisor Boyd Shermis takes us to Mysterious Island for the sequel to Journey to the Center of the Earth.
The Los Angeles Chapter of ACM SIGGRAPH and the Gnomon School of Visual Effects present "CG Lighting Panel and Technology Presentation," sponsored by The Foundry, on Thursday, February 16.
Cinelicious Take Out delivered the visual effects artistry of Ben Looram to Bully Brothers Post to collaborate on the new Suzuki spot, “Sled,” which aired on the Super Bowl.
eyeon’s Fusion and Dimension software applications helped to drive fantasy to reality for Journey 2: The Mysterious Island.
Image Metrics Inc., a leading developer of 3D facial animation technology, today announced the availability of its Live Driver Software Development Kit (SDK).
The Grunge Collection, available now on FxFactory 3, features four new visual effects products to add a grungy feel through gritty textures and transitions, lighting, film burns, and more
The Grunge Collection, available now on FxFactory 3, features four new visual effects products to add a grungy feel through gritty textures and transitions, lighting, film burns, and more
Nelvana Enterprises is ramping up its digital offerings this year with a full slate of exciting new apps, websites and e-books.
With the arrival of director Ian Hubert and concept artist David Revoy next week, the Blender Institute in Amsterdam hosts another Open Movie.
Peter Jackson's New Zealand-based Weta Digital studio used Autodesk software to take the virtual production process to new levels of real-time performance capture for the animated feature film "The Adventures of Tintin.”
Kodak announced that it plans to phase out its dedicated capture devices business – comprising digital cameras, pocket video cameras and digital picture frames – in the first half of 2012.
Animation studio LAIKA has purchased a site license of Shotgun to manage production and enhance collaboration for stop-motion and VFX work throughout its Portland, Oregon studio.
Weta Digital’s CTO talks about the technological challenges of producing some of the most compelling and captivating performances in cinema today.
For a technology company to be successful, it must be able to not only deliver cutting-edge products, but also tailor those products for a marketplace and consumer demand that doesn’t yet necessarily exist. It’s enough to make you want to break out the crystal ball.
Digieffects Damage and Delirium Phenomena plug-ins now work within Final Cut Pro X, with more effects coming soon.
Rango, recognized with awards in four categories, is the night's most honored project A surprise appearance by Martin Scorsese is one of evening's highlights.
Rango, recognized with awards in four categories, is the night's most honored project A surprise appearance by Martin Scorsese is one of evening's highlights.
Autodesk, Inc., a leader in 3D design, engineering and entertainment software, is collaborating with Media Development Authority of Singapore (MDA) as the technology partner for its new Games Solution Centre.
Dimensional Branding Group (DBG) announced today that its client Jenga, one of the world’s most popular and recognizable board games, has been licensed to International Game Technology.
Noise Industries adds Idustrial Revolution’s XEffects Tech Transitions to its repertoire of products for FxFactory 3.