SGI's Silicon Graphics(R) Onyx2(TM) visual workstation will be used toproduce and project the world's first scientifically accurate 3D atlas ofthe Milky Way Galaxy at the new Hayden Planetarium as part of the AmericanMuseum of Natural History's Rose Center for Earth and Space in New YorkCity, which opens in 2000. As the centerpiece of the Hayden's 68-foot"virtual dome" Space Theater, Silicon Graphics Onyx2 will manipulatemassive scientific datasets containing billions of stars -- 100,000 times
Intel recently introduced the latest addition to their Pentium III range of processors, the Pentium III Xeon. Running at a speed of 500 megahertz (a 550 megahertz version will be released next month), Intel expects Xeon to make a prominent presence in high-end workstation solutions. But more interestingly, Intel is pitching Xeon as "the new chip [that] is intended to bolster its presence in e-commerce." Xeon contains a security feature that makes buying goods over the Internet much safer.
Alias|Wavefront, the producers of Maya, and Eyeon Software, the producers of Digital Fusion, have partnered to create a new video compositing solution for NT...Maya Fusion. The two companies are pitching Maya Fusion as a program that will bridge the gap between 2D and 3D by introducing a new production technique for blending 3D character animation with live action environments.
When capturing 3D models, 3D digitizers such as the Microscribe 3D (from Immersion Corporation) and ModelMaker 3D (from 3D Scanner Ltd.) have always been better at digitizing clay models than actual human beings (although ModelMaker can be used to digitize humans, its a painfully slow process in which someone has to sit VERY still), which is why when one wanted an accurate 3D model of a human being they had to go to a specialist...well, not any more!
Adobe Systems has began shipping Adobe After Effects 4.0, the latest version of the software tool for motion graphics designers and visual effects artists. Highlighting this release is tighter integration with other Adobe applications (e.g. Premiere, Photoshop, Illustrator).
Don Seidel gives a thumbs up to Animation Tips &Tricks for Windows and Mac, saying that it relates useful 3D modelingand animation shortcuts.
Technology. Man's best friend! A cartoon fan's worst enemy? Amid Amidi explains the hidden effects of digital noise reduction and why you may be seeing less of your favorite cartoons.
Digital production technology is moving so quickly that it is hard for even 15-year computer animation veteran, John C. Donkin to predict. But here he hazards a guess at areas soon to be revolutionized.
Judith Rubin explains how the growing network of large-format3D theaters and an expanding range of digital production tools is openingthe door for computer animation in the large-format film industry.
From Korea to India and from digital ink and paint to motioncapture, Milt Vallas discusses the introduction of digital technology intothe animation production process of Asian studios.
The first animation series to be entirely produced and aired in the same day is here, Le JourNul de Franis Pusse,care of motion capture, key framing and KliK Animation. Heather Kenyontakes a look at their grueling schedule.
Emru Townsend profiles the digital animation houses that straddle Lake Ontario and the St. Lawrence itself. Taarna Studios, Softimage, Discreet Logic and Alias|Wavefront are all included.
Hash Inc. has released Animation Master 99 (AM99), an updated version of their popular computer animation program, which runs on Windows 95, Windows NT and the Mac OS. Many of the new features in this update revolve around a particular theme: Film, Workflow and Video Games. Among the numerous additions to AM99 are Smart Skin, Action Blending, Real-Time Blended Joints, Film Grain, Skeletal Poses, Real-Time Model and Map Export and Field Rendering. The software package still sells for $199 (U.S.). For further information, visit www.hash.com.
Brad DeGraf and Emre Yilmaz demystify performance animation and explain why the `Devil's rotoscope' might not be so bad after all....
Seth Rosenthal, the motion capture department supervisorat Industrial Light & Magic, took time out of his "menacing"schedule to discuss a gamut of topics relating to motion capture with HeatherKenyon.
Deborah Reber profiles three applications of motion capturetechnology that are currently in production. In "Nick Strives to DefineMotion Capture," she interviews Jeffrey Beers, Executive Producer ofthe Digital Animation Group at Nickelodeon.
Deborah Reber profiles three applications of motion capturetechnology that are currently in production. In "Sinbad Brings MotionCapture Feature Animation into New Terrain," the feature film Sinbad:Beyond the Veil of Mists is profiled.
Deborah Reber profiles three applications of motion capturetechnology that are currently in production. In "Voltron Returns...ThisTime In 3D," the television show Voltron: The Third Dimension
There's no denying that Bristol is the stop motioncity, especially with Aardman Animations' coup of bringing a feature filmto the area. Andrew Osmond investigates the hubbub.
Jerry Beck reviews Creating 3-D Animation, a complete stop motion how-to guide from the hugely successful Aardman Studios. A must have for filmmakers, enthusiasts and Wallace & Gromit lovers.
Mark Christiansen reviews Inside SoftImage 3D, a long overdue text of tips, tricks and tutorials on the popular 3D animation package.
Mark Christiansen reviews Character Animation In Depthwhich relates how to advice for 3D animation setup across most major platformsand software packages.
Silicon Graphics Inc, a company that built its reputation on UNIX-based systems used to create visual effects for countless films, has unveiled new workstations based on Intel processors and the Windows NT operating system. Dictated by a changing marketplace, the new systems will appeal to a wide group of users who need the computing power but not the prohibitive prices. However, SGI believes that these systems will not replace the high-end UNIX workstations but will rather complement them.