So you want to get into this Internet game? Two of AtomStudios' animators, Kwesi Ako Kennedy and James Dalby, not only tell you how, but offer tips for success.
Flash is the leading tool for Internet animation, but there are a few other options for production and augmentation. Here industry leaders reveal their secrets from high tech 3D software to good, old-fashioned talent.
Think those feature film software packages don't apply to comic book production? Think again. Joseph Szadkowski reveals the amazing meshing of production tools that is happening across many media.
Using proprietary motion-capture software and creative partnerships, Protozoas DotComix is quickly becoming a force on the Internet. Lee Dannacher offers an inside peak.
Autonomous Effects recently released a new version of their SceneGenie plug-in suite for match-moving and combining live-action footage with CGI. The new version is available now, and boasts features like 3D tracking, an easy to use interface, faster tracking tools, optimizations and much more. Priced at US$995, SceneGenie 1.2 is available as a plug-in for 3D Studio MAX 2.5, 3.0 and 3.1.
At the Apple World Wide Developers Conference Steve Jobs, Apple's CEO, announced that Alias|Wavefront would be bringing out a version of Maya 3 for the Apple MAC OS X platform. Until now, Maya has only been available for high-end workstations including Windows NT and IRIX. This announcement is a significant one for both Apple and Alias|Wavefront, as well as for MAC users. Apple is poising Maya as the "premier 3D application for the MAC." With Newtek's Lightwave  as its only real competitor, Alias|Wavefront's flagship product will probably turn out to be just that.
Heather Kenyon reveals that whether used by established filmmakers or up-and-coming youngsters, the Internet is proving to be a very versatile tool helping everyone gain a little more freedom and independence.
Alias|Wavefront announced this week that the fifth major release of their Maya next-generation animation software will feature a universal rendering policy that enables Maya Complete and Maya Unlimited to "float" the Maya Batch Renderer across any number of machines. This new announcement furthers Alias|Wavefront's aim at synergy between all of Maya's tools throughout the production and post-production process and Alias|Wavefront's earlier announcement that Maya 3 will feature a new Trax compositing system further backs up this position.
At NAB this week MAXON released the new version of their flagship 3D animation software, Cinema 4D XL. Version 6 features masses of new features and improvements, ranging from a new non-linear construction history, to particle effects and motion sequencing. The new version also takes advantage of Intel's Pentium III and Motorola's G4 processors which makes workflow much faster than in previous versions. The new software is shipping now and upgrades cost $495 US for registered users.
Discreet, the producers of high-end 3D and 2D computer graphics tools this week launched their new unified paint, animation and 3D visual effects system: combustion*. The Macintosh and Windows NT-based system offers a single, unified paint, animation and 3D-compositing environment for visual effects creation. combustion* features Academy Award-winning technology from inferno* and an extremely fast caching architecture for igniting the desktops and creative imaginations of digital visual effects artists world wide.
REALVIZ has announced a new application, ReTimer 2.0, that can be used to change the speed or length of any motion sequence in post-production. ReTimer utilizes a revolutionary method for creating highly accurate new frames between frames that were actually shot, and can also be used to subtract frames to shorten a sequence realistically. ReTimer automatically creates any number of new frames through an accurate warping technique developed by INRIA, the renowned French Research Lab that is a technology partner to REALVIZ.
Boris FX, the producer of high-end compositing and effects technology recently launched a new titling plug-in called Boris Graffiti. Based on the powerful text animation engine found in Boris RED, Boris Graffiti allows editors to create complex 2D and 3D animated titles within their already familiar non-linear editing system.
Lee Dannacher goes behind the scenes at shockwave.com, Macromedias spin-off entertainment destination, which is now defining the front edge of seriously fun web animation and interactive fare.
India-based company Colorfront has announced the release of their high-end colour correction tool color*star. color*star is the industry's first plug-in for digital film grading, advanced selective colour correction and creative look-creation running on Discreet's high-end visual effects and editing systems. The plug-in currently runs on inferno*, flame*, flint*, effect* on O2, fire* and smoke* systems from Discreet. Colorfront has recognized the convergence of film, HDTV and video to the 1080p/24 Universal Mastering solution and have standardized color*star's workflow in this format.
SOFTIMAGE, the producers of popular 3D tool SOFTIMAGE|3D, announced that their eagerly anticipated next-generation 3D system code-named Sumatra has been given a name. Sumatra is to be released simply as SOFTIMAGE|XSI - a very humble and straight-forward name, but an effective one all the same. Why SOFTIMAGE|XSI? Unfortunately there's no funny story as to why SOFTIMAGE chose this name, it is simply the file extension of SOFTIMAGE's interactive media format.
High-end 3D software developer Alias|Wavefront began shipping Maya Fusion 2 last week. Maya Fusion is Maya's NT-based compositing and effects software, which is integrated within the Maya UI to give artists the power to combine their live action footage with their Maya CG elements realistically.
During the week of March 6, 2000, NewTek began shipping the eagerly anticipated Windows NT versions of LightWave . This is NewTek's most significant upgrade to LightWave in 10 years, and the new upgrade features advanced modeling tools, groundbreaking rendering capabilities, advanced character animation features and a refined working environment. The new version boasts more features than we could possibly list.
SOFTIMAGE has announced that the latest upgrade to their flagship SOFTIMAGE|3D animation system was available for download from their Web site. This upgrade represents a milestone for SOFTIMAGE, as it is the first upgrade the company has chosen to distribute on-line (rather than wait 6-8 weeks for reproduction, duplication and distribution).
Alias|Wavefront released Maya Real Time SDK (Software Developers Kit) at the Game Developers Conference in San Jose. The new release demonstrates the first comprehensive "Art to Engine" solution for creating interactive content on next-generation games platforms. The Maya Real Time SDK is designed to allow games developers to deliver film quality characters and graphics in their titles for new games platforms such as PlayStation 2.
To introduce the March 2000 Production Technology issue, Edwin Catmull, Executive Vice President and Chief Technology Officer of Pixar Animation Studios, takes the ten question challenge.
Beginning in the late `50s there was an inspired flow of clever techniques that seemed like animation, but really weren't. These cartoon look-a-likes were shot in real-time and not frame-by-frame. Howard Beckerman takes a look back on a few of these fleeting methods.
Eric Huelsman predicts that Walking With Dinosaurs will be hailed as one of the most scientifically significant technological benchmarks in broadcast television for many years to come. Here's why...
Last week Alias|Wavefront unveiled a new upgrade to its powerful 3D
animation system Maya, an upgrade which will add a major new feature to the
software, particularly useful to games developers. Trax is a new non-linear
animation editing solution which will allow games developers to manipulate
extensive amounts of animation and blend it together in a way that can be
reproduced in the final game play. Trax features include reusable time
independent motion clips, blending of hand animation, data filtering and
France-based company REALVIZ recently announced the release of its new
ImageModeler photo-modeling software. This release comes after the release
of several other photo-modeling systems designed to turn objects in 2D
photographs into 3D models. Unlike other solutions on the market, however,
ImageModeler is a high-end application aimed at professionals, and this is
reflected not only in the programs toolset, but in the quality of the
models it produces. The creation of a 3D model in ImageModeler is simple --