3D authoring technology vendor Caligari Corporation has released trueSpace 5.1, the newest version of its 3D modeling program that now features new support for Macromedia Shockwave3D and other web output capabilities. The company lowered the price for the stand-alone version of trueSpace, as well as launched a new paid subscription-based "proTeam" program of online tools, training programs, libraries and support services.
On Thursday, May 17, 2001, Discreet announced licensing deals with both Microsoft and Microids to include gmax consumer customization tools in each game developers upcoming game titles. This integration of gmax, a product derived from the same code base as the industry-leading 3ds max, means developers can offer customers a flexible, customizable environment within the game where they can create, modify and trade content with fellow players.
Digimation Inc. announced on May 18, 2001 the immediate availability of Bones Pro 3, the latest version of the popular skeletal deformation tool for character and creature animation inside of 3ds max. The new release lets users build a set of underlying bones to deform a mesh, assign the Bones Pro 3 modifier to the mesh and pick the bones that will drive the animation. The new toolkit includes MetaBones and ParaBones, advanced tools that allow users further control of character deformations through the use of simple primitive objects that act as constraints within the skeleton.
Alias|Wavefront announced on Friday, May 18, 2001, that its Maya Shockwave 3D Exporter plugin is now available as a free download from the Alias|Wavefront Website. The plugin can be used to transfer content directly from Maya into Macromedias Director 8.5 Shockwave Studio. A special Website has been set up within the Alias|Wavefront site where the plugin, technical information and examples are available.
Softimage Co., a subsidiary of Avid Technology, Inc., has formed a strategic development relationship with Microsoft Corporation to provide professional 3D art tools for modeling and animation for the Xbox video game system. Through this agreement, SOFTIMAGE|XSI animation software and SOFTIMAGE|RTK character middleware will support the creation of Xbox-specific content. "The stunning graphics performance of Xbox is powered by the NVIDIA graphics processing unit (Xbox GPU).
NewTek Inc. announced the release of LightWave [ 6.5]b, a maintenance upgrade that enhances the speed and stability of LightWave [ 6.5 ], and also includes new features and functionality.
Northern Lights Productions and Arete Entertainment announced the release of Arete's award-winning Psunami version 2.0 for Electric Image's Universe. Psunami is a hybrid plug-in/shader that allows users to create photo-realistic oceans and skies. "It's fun to watch people do a double-take when they see a Psunami animation. They can't quite tell that it's not real and that's the goal," said Blair Burtan, founder of Northern Lights.
RE:Vision Effects Inc. has released ReelSmart Twixtor, a re-timing solution for Shake. The plug-in enables artists to speed up and slow down image sequences. Twixtor synthesizes unique new frames by warping and interpolating frames of the original sequence, using proprietary tracking technology that calculates motion for individual pixels.
Advanced Rendering Technology (ART) is shipping its new RenderPipe plug-in for Maya, which offers a seamless interface between RenderDrive and Maya. The plug-in provides Maya users with tightly integrated control and access to RenderDrive's powerful rendering features -- including ultra-fast ray tracing, area lights, depth of field and physically accurate materials libraries -- all from within their Maya application. The new interface, shipping with RenderDrive, supports Maya on Windows NT, IRIX, Linux and Mac OSX, when Maya for the Mac is available.
Adobe announced at NAB the upcoming availability of a plug-in that will optimize Photoshop software for use with the Intel Pentium 4 processor. The new plug-in takes advantage of Intel's latest processor technology and reaffirms Adobe's commitment to providing outstanding performance on the latest technology platforms. Photoshop's software Pentium 4 processor plug-in is expected to be available in May, with no charge to all Photoshop users. Graphic artists who use Photoshop on Intel machines will directly benefit from the Pentium 4 processor's high performance and 144 new instructions.
On April 23, 2001, at NAB, the annual international conference of the National Association of Broadcasters in Las Vegas, Alias|Wavefront announced Maya 4, the sixth major release of its professional 3D animation and visual effects software. This major new release features enhancements and optimizations that will improve the products overall performance and efficiency, particularly in the areas of rendering, character animation, brush and paint tools and games related functionality.
On April 23, 2001, at NAB, the annual international conference of the National Association of Broadcasters in Las Vegas, Softimage demonstrated version 1.5 of its SOFTIMAGE|XSI software and hinted that a new release would be ready for SIGGRAPH in July. "I can't say much more," program manager Michael Smith commented, "but this next release will be big." Softimage introduced its "INNOVATE::CREATE::COLLABORATE" tagline and displayed the power of XSI with images of Manta, a 3D character created in XSI.
On April 23, 2001, Apple announced the immediate availability of QuickTime 5 and the upcoming availability of QuickTime Streaming Server 3 at NAB, the annual international conference of the National Association of Broadcasters in Las Vegas. In addition, Apple is demonstrating a preview version of QuickTime with support for industry-standard MPEG-2 and MPEG-4 encoding and decoding. "QuickTime has been long established as the digital media standard for capturing, encoding and delivering content on the Internet," said Philip Schiller, Apple's vice president of worldwide product marketing.
Macromedia, Inc. announced on April 24, 2001, the immediate availability of Macromedia Director 8.5 Shockwave Studio, which will enable developers to bring 3D-enhanced Shockwave content to the Internet. The program features a new version of the Shockwave Multiuser Server, Havok physics engine for 3D game behaviors, support for Flash 5 and the ability to stream RealMedia content. 3D support in Director and Shockwave Player was jointly developed with Intel Corporation and is built on the Intel Internet 3D Graphics software.
Discreet announced on April 9, 2001 thatit has begun shipping reactor, an integrated extension for 3ds max 4.Reactor, powered by Havok, incorporates technology that realisticallysimulates cloth, rope, liquid and hard-/soft-body objects thatcollide, bounce, break and stretch. Reactor officially launched lastmonth at the Game Developers Conference. Reactor features includerope dynamics that simulate any deformable chain from realistic hairto knots of climbing ropes; cloth dynamics that give objects
On April 10, 2001, at theMacromedia User Conference (UCON) in New York, Discreet announced a3ds max Shockwave exporter that includes support for rich characteranimation from character studio, dynamic physics from reactor andMultiRes mesh technology. With this integrated exporter, artists cantransfer 3D content directly from 3ds max into the Director 8.5authoring environment for deployment in the Shockwave format. "Withthe Shockwave Player already in use by more than 200 million Web
Ascension Technology has announced the addition of the X-IST FaceTracker to their line-up of motion-capture tracking devices. The X-IST FaceTracker is a lightweight, head-coupled facial expression tracker using 36 reflective markers to collect real-time motion data on strategic locations such as lips, cheeks and eyelids. Its automatic search, labeling and marker tracking are designed to accelerate production time. The real-time data, transferred to an animation workstation, integrates with Filmbox, Maya, Typhoon, Softimage and other leading software programs.
The final beta version of Silicon Grails RAYZ multi-platform compositing software is now available for public beta testing. The beta-testing period will last through April 22, 2001 when RAYZ will be officially launched at NAB. The software is available in versions for SGI IRIX, SGI IRIX (64 bit), Windows NT/Windows 2000, Intel Linux and Alpha Linux. The product is resolution independent making it equally suitable for feature film, large format film, HDTV and standard definition video projects.
Toon Boom Technologies, a leading supplier of 2D animation software for major film and television studios, announced Toon Boom Studio 1.0, a new software program the brings high-end 2D animation tools and capabilities to the Web. Targeted at Web designers, advertising agencies and other online content creators, the software is designed to simplify the creation process by automating traditional animation tasks. The new software derives its high-end features from Toon Boom Technologies' acknowledged expertise in the animation market.
On April 4, 2001, Cambridge Animation Systems, makers of Animo software, announced the upcoming release of Swiffworks, a new plugin that delivers Macromedia Flash format output to Alias|Wavefront's Maya users. The newsoftware is based on the Maya scene interpreter developed for Cambridge's Inkworks plugin, used in the feature film RUGRATS IN PARIS. The new plugin allows users to choose Swiffworks material or use the default Phong material provided by Maya.
Alias|Wavefront announced on April 10, 2001, that next month it will be releasing a Maya exporter plugin that will transfer content into Macromedia Director 8.5 Shockwave Studio software. The Maya Shockwave 3D Exporter plugin will provide an export solution for the rapid refinement of content for the soon-to-be-released 3D version of the Shockwave Web platform. The plugin will be available for both Windows and Macintosh platforms.
Electric Rain announced the development of a plugin version of their Swift 3D product that will allow LightWave 3D users to export content directly to the Macromedia Flash file format, as well as other types of vector-based formats. Scheduled for a late Spring, 2001 release, the plugin will support both PC and Macintosh platforms, and will accurately render complex models as vector outlines, 1-4 color shaded cartoon files and realistic gradient shaded files.
Macromedia, Inc. and Intel Corporation announced on Tuesday, April 10, 2001, that the coming release of Director 8.5 Shockwave Studio will include new jointly developed 3D authoring capabilities, as well as a new version of the Shockwave Multiuser Server and support for both Flash5 and streaming RealMedia content. According to the announcement, the new software is integrated with existing 3D solutions to ensure developers do not have to abandon their 3D authoring software of choice, but rather import that content into Director.
On April 1, Testarossa ToolsInMotion, a developer of human motion editing applications for the 3D content creation market, announced the release of VROOM FOR MAYA, a motion-capture plug-in library for Alias|Wavefront's MAYA 3D animation software. The library includes plug-ins that let users readand write skeletal animation in the Acclaim ASF/AMC, Biovision BVH,and Motion Analysis HTR mocap file formats, as well as import themotion of a mocap skeleton into a MAYA skeleton regardless of thereference pose and skeletal structure. The library also provides
Electric Image announced that itsUniverse 3.0 3D modeling, animation and rendering system is shippingfor Windows NT/2000. Universe is an upgrade and a replacement for theaward-winning ElectricImage Animation System (EIAS), which has beenavailable on the Macintosh for over ten years. Universe 3.0 isavailable for $1,995. "There has been a consistent demand for aWindows version of Electric Image software for several years now, andwe are very proud to release Universe 3.0 in this market," said