The Foundry Announces KATANA/RenderMan Collaboration
The Foundry and Pixar Animation Studios announce a concerted technical collaboration to bring KATANA and RenderMan together.
The Foundry and Pixar Animation Studios announce a concerted technical collaboration to bring KATANA and RenderMan together.
NVIDIA announces the new Quadro K6000 GPU, as well as a new line of professional graphics GPUs for mobile workstations.
Industrial Light & Magic signs a license deal with Solid Angle, making Arnold the primary renderer for films such as Pacific Rim and Star Trek Into Darkness.
MAXON announces CINEMA 4D R15, the newest release of the 3D motion graphics, visual effects, painting and rendering software.
Researchers from MIT’s Computer Science and Artificial Intelligence Lab present the latest advancements in 3D printing at SIGGRAPH 2013.
Thinkbox Software announces new plug-in offerings for Autodesk Maya at SIGGRAPH 2013, including the latest version of the company’s popular volumetric particle renderer, Krakatoa MY, XMesh MY for geometry caching, and Frost MY for point cloud meshing.
Pipeline toolkit unveiled at SIGGRAPH 2013 provides users with out-of-the-box integrations with Photoshop, Maya, Nuke and Houdini, and a flexible customization framework.
Christie launches Christie’s HoloStation, a fully self-contained, personal visualization system, at SIGGRAPH.
OptiTrack will feature a half-pipe with markered skateboarders at SIGGRAPH to showcase the wide-angle capabilities of 24 Prime 17W cameras powered by Motive:Body software.
Thinkbox Software announces the latest versions of their software Krakatoa and Stoke, with demonstrations and training sessions scheduled for SIGGRAPH 2013.
Harvard School of Engineering and Applied Sciences computer science faculty members Hanspeter Pfister and Todd Zickler present three technical papers this week at SIGGRAPH 2013.
Cloud-based rendering services company Render Rocket will showcase a new, open source cloud-rendering application called Render Rocket LaunchPad and a new cloud resource management tool called Render Rocket Throttle at the Intel Studio Lounge at SIGGRAPH 2013.
Faceware Technologies announces Faceware Live, a new product that captures a live actor’s facial performance with any video source, and instantly transfers that performance to a 3D character in real time, at SIGGRAPH 2013.
The Directors Guild of America hosts Digital Day 2013 on Saturday, July 27, from 10:00 AM to 4:00 PM, a one-day event comprised of panels, presentations, hands-on demonstrations and exhibits.
zSpace unveils zView, a new webcam capture application for its interactive 3D platform, and will demonstrate it during SIGGRAPH 2013.
Shotgun Software will showcase the latest version of their production management platform, Shotgun 5.1, at SIGGRAPH 2013.
Artists from the Creative Talent Network to showcase how they create for feature films and independent personal projects with the Wacom Cintiq.
Pixar Animation Studios celebrates 25 years of Pixar’s RenderMan at SIGGRAPH 2013 with a commemorative Users Group Meeting and a number of special presentations.
Tom Sito’s new book is the definitive take on computer animation history and CG’s rapid rise to creative content technological hegemony.
Motion capture technology developer Vicon launches the latest addition to its suite of 3D motion capture tracking systems at SIGGRAPH 2013, booth #771, taking place July 23-25, in Anaheim, California.
At SIGGRAPH 2013, Fabric Engine unleashes Creation: Splice and Creation: Horde, as well as offering a sneak peak at a new scene assembly, lighting and shader authoring system, Creation: Stage.