From the Inspired 3D series, David Parrish continues his look at compositing techniques and methods.
Strata, the trail-blazing company dedicated to adding a creative new dimension to the designers toolset, plans to publish ANGELMAN, a children's book completely illustrated using Strata 3Dpro. French artist Matthieu Roussel once worked in traditional materials until he discovered Strata.
ANGELMAN concerns a retired superhero who longs to take to the skies again and the young boy who discovers and inspires him. Like Mr. Angel, Roussel also found his wings, but in the form of 3D graphics software from Strata.
Steven Mirkin delves into SCI FI Channels flashy new re-branding campaign to find out who comes up with those creative spots.
Rick DeMott collects some of the best animated and visual effects commercials from top companies to highlight the wonderful work being done in the medium.
Sarah Baisley rounds up facts, thoughts and examples of issues and trends driving producers of CGI commercials today.
Always ahead of the curve, Trumbull assesses the benefits of shooting electronically as it relates to vfx.
NXN Software has joined Intel's Developer Dispatch Program. Under the terms of the deal, NXN will provide a special trial version of its NXN alienbrain Engineer configuration management system to all participating developers. As part of the program, NXN will also present its offering for software developers at Intel's ECTS booth 1240.
This month the Career Coach, Pamela Kleibrink Thompson, talks about how to test-drive a job or get your foot in the door via an internship.
Bauhaus Software Inc. has announced the launch of its flagship product, Mirage, a unified environment for creating animated graphics and special effects. Mirage seamlessly integrates realtime video paint, animation and effects functionalities into a single product. Designed for projects of any resolution, ranging from HDTV and film to web video, Mirage provides a common sense, powerful alternative to expensive proprietary solutions and complex software workflows. Mirage is based on technology formerly distributed as NewTek's Aura Video Paint.
Electric Rain Inc. has launched Swift 3D version 3.0 for Mac OS X. Swift 3D is a standalone application for designers to build and export 3D animations to the Macromedia Flash (SWF) file format, as well as other major vector and raster formats.
"Electric Rain is proud to broaden its support for the Mac community by making Swift 3D available for Mac OS X," said Electric Rain president Mike Soucie. "Swift 3D is a powerful 3D authoring tool that becomes even more compelling when paired with Mac OS X and its advanced capabilities."
Automatic Duck Inc., a software company providing workflow solutions to digital media artists, has released Automatic Duck Pro Import 2.0. Available for both Windows and Mac OS X operating systems, this new translator offers all of the functionality of the company's Automatic Composition Import (ACI), ACI DV and ACI FCP software products for Avid editing systems, Final Cut Pro 3.0, After Effects and Boris RED, with additional features that significantly extend the power and interoperability of these editing and graphics effects applications.
With the debut of The Alan Brady Show, VFXWorlds Bill Desowitz took the opportunity to talk with Hollywood legend Carl Reiner about his upcoming ventures into animation and his otherwise animated life.
Top video game publisher and developer Codemasters has chosen NXN alienbrain Studio by NXN Software. Codemasters will equip all its game studios with more than 200 seats of NXN alienbrain Studio to manage the thousands of art assets and source code files created throughout the development of upcoming titles for PlayStation 2, Xbox and PC.
Immersion Corp., a leading developer of 3D and haptic (touch) feedback technologies, and FISHER/UNITECH, a Michigan-based engineering technologies firm, are jointly offering Immersion's MicroScribe digitizing systems to graphics designers and CAD engineers working with Maya and SolidWorks software. Effective Aug. 12, 2003, FISHER/UNITECH is an Immersion "Premier Reseller," adding the MicroScribe G2 product line to the products it resells throughout North America.
Joe Strike ventures into the Newark, New Jersey home of DPS to discover how their global animation studio philosophy has helped them become a major player in such a short period of time.
VFXWorlds Bill Desowitz found SIGGRAPH 2003 less wow inducing than other years, but he gained a wider appreciation for the future of 3D visualization than ever before.
Special effects producer Rick Baumgartner traveled to San Diego to check out the new wonders on display at SIGGRAPHs Electronic Theater, and he reports back with what he discovered.
Nevercenter Ltd. Co. announced the upcoming release of its new subdivision surfaces modeler, Silo. Expanding the subdivision surfaces paradigm to new levels, Silo combines several new modeling methods with established tools in an interface that is fully customizable. In addition, Silo features a workflow based on speed and ease of use. Silo will go on sale later in August 2003 at www.nevercenter.com.
GenArts Inc. has just released Sapphire Plug-ins for burn, Discreet's new Linux-based background rendering software. With the new version of Sapphire Plug-ins, inferno, flame and flint artists will be able to use burn to process projects faster, increasing productivity and maximizing creative time.
At SIGGRAPH 2003, SplutterFish LLC announced the release of the newest version of its rendering software Brazil Rendering System and Joe Alter's Shave and a Haircut for 3ds max. Brazil r/s v. 1.2 is an advanced, fully-integrated rendering suite for Discreet's 3ds max and Autodesk VIZ, Autodesk's visualization solution. Shave and a Haircut is an industry-standard hair-creation software program.
Maxon Computers announced the release of BodyPaint 3D Release 2, which included development aid from Sony Pictures Imageworks. The new version includes fast and easy-to-use tools for distortion free painting and Projection Painting, which allows textures to be painted onto a 3D model without UV seams appearing. Used in conjunction with RayBrush mode, users can create perfectly mapped textures and view results in realtime.