DreamWorks Taps FLIX to Innovate Story Development
The Foundry’s story development tool FLIX has been adopted by DreamWorks Animation for use in the pre-production of future animated features.
The Foundry’s story development tool FLIX has been adopted by DreamWorks Animation for use in the pre-production of future animated features.
At the GPU Tech. Conference NVIDIA introduced NVIDIA Iray Visual Computing Appliance (VCA), a GPU rendering appliance that dramatically accelerates ray tracing.
LightWave 3D Group is offering a free 30-day trial of their software ChronoSculpt with allows 3D artists to create time-based content sculpting and the ability to correct cache animation and dynamic simulations from 3ds Max, Maya, LightWave 3D, Softimage, Modo, and Cinema 4D software.
Quixel introduces the new Quixel Suite which features NDO, DDO, 3DO, and the newly introduced Megascans.
CG Student Awards is now accepting submissions for the 2014 Autodesk CG Student Awards, with over $230,000 in prizes and 15 studio internships available to winners.
RE:Vision Effects announces Twixtor 6, a new version of Twixtor that allows users to create engaging slow motion shots without the cost of renting a high speed camera, and which features with GPU support for The Foundry Nuke and Assimilate Scratch.
Chaos Group announces the beta release of V-Ray 3.0 for Maya, which features faster ray tracing, progressive rendering, and open source support.
Boris FX announces Boris Continuum Complete 9, a package of visual effects for NLE and compositing platforms, which features over 30 new filters and transitions in key areas such as Image Restoration, Film, Stylize, and more.
Digital Anarchy releases Flicker Free 1.0, a plugin designed to help fix a wide range of footage affected with flicker or strobing.
Cospective releases an update to their browser-based video review tool, Frankie 2.3, which now allows users to view video in full screen mode and download original media files.
One month before FMX transforms into the watering hole for the Art, Technology and Business communities, Europe's most influential conference on digital entertainment announces enriching additions to its impressive lineup of speakers and media productions.
Imagineer Systems announces a partnership with Legend3D after the recent integration of mocha Pro with Legend3D’s VFX pipeline to add increased efficiency to 3D film production.
Unity Technologies reveals the latest version of the award-winning Unity multiplatform engine and development tools, Unity 5, which includes new features such as Enlighten real-time lighting system and physically-based shaders, at the Game Developers Conference.
OptiTrack announces the addition of two new motion capture cameras to the Prime Series which will be officially debuted at the Game Developers Conference in San Francisco.
Shotgun Software announces the integration of its pipeline tools with Perforce to streamline game development team collaboration.
Prime Focus World Chairman & CEO Namit Malhotra is nominated to the International 3D and Advanced Imaging Society's 2014 Board of Governors.
Barry Sandrew, founder, Chief Creative Officer, and Chief Technology Officer of Legend3D is inducted into International 3D & Advanced Imaging Society (3D Society) Board of Governors.
Game developers and other Unity users can now enjoy the security, productivity and cost savings of an integrated, open source asset and workflow management system with the launch of TACTIC | aWare for Unit.
Next-gen painting application for 3D assets to be featured development tool on world’s biggest gaming platform; revolutionary particle-based painting and multi-channel brushes.
Shotgun replaces Blur’s proprietary production management software; frees internal development resources to focus on creative tools.
Leading CG software developer Autodesk confirms that it is ceasing development of its Softimage CG software.