Noam Murro, who directed the feature SMART PEOPLE and has nominated five times by the DGA for his commercial work, has been hired to direct 20th Century Fox's DIE HARD 5, reports Deadline.com.
Tagged With: Work
The Inception supervisor discusses the challenges and take away of the celebrated Christopher Nolan mind-bender.
This article argues that we need to seriously examine the relationship between genuine creative activity and the mashup culture. The pressure to produce competitive show reels and creative work can easily result in derivative results that try to short circuit the effort needed to master the core skills and personal style that distinguishes the best artistic work.
Venerable Santa Maria-based VFX house CafeFX has just made official what has been rumored for months.
Dashing Collective, the creative visual effects studio that launched onto the scene earlier this year, introducing a streamlined approach that takes cues from live action production, is pleased to announce the hiring of EP Danielle Lyons and CG Supervisor Doug Law.
Mary Bredin and Emmanuèle Pétry, two respected TV animation development execs, share their “tongue-in-cheek” insights into the realities and challenges of international co-productions, delivered in their Keynote at this year’s TAC in Ottawa.
Six Point Harness Animation Studio is slated to work with Playtone on the sci-fi based internet series Electric City, a compilation of twenty three-minute webisodes.
Hornet Inc. is pleased to announce the launch of Workshop, a division of Hornet for all things handmade.
Occasionally I'm confronted with the following scenario: an independent or student film is already half-finished, but now the budget's used up and the initiators are running out of steam / taking on jobs / otherwise reducing their future engagement on the production in question. But the film is really looking good and - yeah, it's half-finished! Here's what I tell them...
Football season has arrived, and with it a new batch of Bud Light spots, this time featuring VFX from LA-based Asylum.
LOOK Effects’ Hollywood facility has begun creating the visual effects for the new season of FOX Television’s “Bones.”
Method has just completed work on a massive, VFX-filled campaign for Halo: Reach--one of the most anticipated game releases of all time.
Blind is known for making the impossible seem possible with their top-notch production and post work, but they may have pulled their best trick yet in bringing veteran Art Director Steve Pacheco back to Blind after a half-decade absence.
As further indication of the studio's growing profile, Manic has signed Rich Schafler of Schafler Artist Management for East Coast representation.
Montreal's Modus FX is celebrating its third anniversary this summer with a full slate of feature film work.
At SIGGRAPH today, Sony Imageworks and Industrial Light & Magic announced a co-developed open source project for basic geometry called Alembic, which distills complex and often proprietary animated scenes into application-independent files with baked geometric results, which can be fully re-importable across a range of supporting software.