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Technology Headline News

Epic Games, NVIDIA Deliver VR Development Platform

Unreal Engine 4 with NVIDIA Quadro brings proven reliability and performance to manufacturers, designers, content creators.

Visual Effects Headline News

Allegorithmic Releases Update for Substance Painter

Simple Export to Project Felix Enhances 3D Material Workflow for Artists and Graphic Designers; Five Additional Tools and Updates Now Available

ftrack Headline News

Dockhus Taps ftrack to Streamline Production on ‘Gordon and Paddy’ Feature

Boutique animation studio leverages project management tool ftrack to tackle its largest project to date, a feature-length hand-drawn animation based on the ‘Detective Gordon’ books of award-winning Swedish author Ulf Nilsson.

Maxon Headline News

Maxon Receives Industry Awards for Cinema 4D R19 at SIGGRAPH 2017

Latest version of acclaimed 3D software application recognized by CGW and postPerspective News Sources for technology innovation and positive industry impact.

Nurulize Headline News

Nurulize Unveils Disruptive VR Development Tools

New VR solutions Atom View and Nu Design enable super-fast cinematic quality display and collaborative environment editing within the virtual environment.

SIGGRAPH 2017 Headline News

Animal Logic Open Sources USDMaya Plugin

Animal Logic has announced the open source release of its USDMaya plugin AL_USDMaya, which enables powerful and efficient authoring and editing of 3D graphics data using Pixar’s Universal Scene Description (USD) in Autodesk’s Maya.˙

Nimble Collective Headline News

Nimble Collective Announces Collaborative Exploration with Pixar’s RenderMan

Collaboration will provide a step-by-step training solution for users anywhere to quickly learn RenderMan via Nimble Collective’s cloud-based platform.

Pixar Headline News

Pixar Animation Studios Showcases New Rendering Technologies at SIGGRAPH 2017

Special previews of live rendering and a CPU + GPU solution accompany the announcement of RenderMan 21.5.

SIGGRAPH 2017 Headline News

Shotgun Announces Pipeline Award Winners at SIGGRAPH 2017

The fourth annual Pipeline Awards recognizes outstanding achievement in pipeline tool development and includes winners who demonstrated innovation in overcoming common VFX and animation challenges, were able to meet the demands of large-scale projects and showed generosity by making their tools open source, to be leveraged by the wider VFX and animation community.

SIGGRAPH 2017 Headline News

A Whole New Game: NVIDIA Research Brings AI to Computer Graphics

NVIDIA is combining our expertise in AI with our long history in computer graphics to advance 3D graphics for games, virtual reality, movies and product design.

SIGGRAPH 2017 Headline News

NVIDIA Announces External GPUs

Available starting in September, Quadro eGPU solutions will now allow interactive rendering, VR, AI development on PC Notebooks, and will be available through qualified partners such as Bizon, One Stop Systems/Magma and Sonnet with more to come.

SIGGRAPH 2017 Headline News

Google Cloud Platform’s ZYNC Render Now Supports Autodesk 3ds Max

Google to showcase technology preview of V-Ray GPU for Autodesk Maya on ZYNC Render and more at SIGGRAPH 2017.

Autodesk Headline News

Autodesk Highlights Next-Gen Storytelling & Collaboration Tools at SIGGRAPH 2017

Recent updates for collections, Maya, Shotgun, Arnold, 3ds Max and Flame accelerate creative workflows.

SIGGRAPH 2017 Headline News

Go Head-to-Head with Isaac-trained Robot in VR and Real Life

NVIDIA shows first interactive demo of an Isaac lab trained robot in NVIDIA Project Holodeck at SIGGRAPH 2017.

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