Tagged With: Software
Epic Games Releases Final Set of Free Paragon Hero Assets
New batch of 19 AAA-quality characters now available free-of-charge to Unreal Engine 4 developer community.
Pixar Releases Non-Commercial RenderMan Version 22
Interactive ‘live rendering’ highlights latest update, which is free for all education, research, personal projects and evaluations.
‘Cycles’: Disney Delivers an Emotional and Immersive Family History
In Disney Animation’s first VR short film, lighting artist-turned-director Jeff Gipson offers a unique, intimate glimpse into 50 years of a single family's life within their home.
MAXON Cinema 4D Release 20 Now Available
New 3D software release features expanded MoGraph toolset, new volume-based modeling tools, ProRender improvements and more.
Sony Pictures Imageworks Takes A Bite Out of ‘The Meg’
SPI visual effects supervisor Sue Rowe and her team use simulation tools and a lot of bubbles to tackle a dynamic, action-packed third act in Warner Bros.’ underwater thriller.
Allegorithmic Explores Alien Worlds & Futuristic Cities with Second ‘Signature Series’
Eighteen customizable materials from AAA game developer Chris Hodgson added to Substance Source library now approaching 1,700 materials.
Dancing Goddesses: How Nina Paley Animated Stone Sculptures for ‘Seder-Masochism’
We’ve been grooving all summer with the Pointer Sisters and Paley’s animated stone goddesses dancing to the infectious “You Gotta Believe” by Norman Whitfield -- now let’s see how they were made.
SIGGRAPH 2018 Celebrates ‘Generations’ In Vancouver
The world’s leading computer graphics and interactive techniques conference closes with more than 16,500 attendees from around the globe.
VIDEO: Watch NVIDIA CEO Jensen Huang’s Keynote Address at SIGGRAPH 2018
Learn about NVIDIA’s Turing architecture-based GPUs, which allow artists to render photorealistic scenes in real time, add new AI-based capabilities to their workflows, and enjoy fluid interactivity with complex models and scenes.
Nimble Collective Goes Pro with Nimble Studio
Industry’s first end-to-end cloud-based platform for commercial studios and enterprise animation production available September 4.
2018 Shotgun Pipeline Award Winners Announced
UTS Animal Logic Academy, 4th Creative Party, Zoho Studio and Territory Studio honored for outstanding achievement in pipeline tool development.
Solid Angle Introduces Arnold 5.2
New release of Academy Award-winning rendering software includes new Cell Noise shader, multi-threaded Adaptive Subdivision, Texture Baking, and deeper integration with Cryptomatte.
Epic Games Introduces Unreal Engine Online Learning
New learning platform for Unreal Engine 4 users illustrates common workflows across Game Development, Architecture, Industrial Design and Media and Entertainment.
Chaos Group Debuts New Real-Time Ray-Tracing Technology at SIGGRAPH 2018
Project Lavina Demonstrates photorealistic computer graphics rendering at up to 90 frames per second on new NVIDIA Turing-based Quadro RTX GPUs.
NVIDIA Unveils Quadro RTX, World’s First Ray-Tracing GPU
New Turing-based design revolutionizes workflow of millions of designers and artists on the desktop and in the datacenter.
NVIDIA Reinvents Computer Graphics with Turing Architecture
Hybrid rendering fundamentally changes computer graphics by fusing real-time ray-tracing, AI, simulation and rasterization.
Chaos Group Releases V-Ray for Houdini Beta
AMPAS, Linux Foundation Launch Academy Software Foundation
Founding members include Animal Logic, Autodesk, Blue Sky Studios, Cisco, DNEG, DreamWorks Animation, Epic Games, Foundry, Google Cloud, Intel, SideFX, The Walt Disney Studios and Weta Digital.
Zhanna Bekmambetova Spreads Her Creative Wings With ‘Tweet-Tweet’
First animated film project for both director and Russian VFX house CGF Studio centers around a young girl and her fearless companion…a sparrow.
Reallusion Releases iClone Motion LIVE Full-Body Mocap System
Solution integrates multi-device capture of face, body and hands into new real-time motion tracking platform.
MPC Film Advances the Craft of Visual Effects at SIGGRAPH 2018
Studio group announces its extensive schedule of talks and presentations for the upcoming computer graphics conference and exhibition in Vancouver.
Ziva Dynamics Releases Ziva VFX 1.4
Substance Painter Adds Subsurface Scattering for More Realistic Characters and Materials
Second major update of 2018 brings interface updates, cross-substance improvements and a host of new features for amateurs and pros alike.