Dedicated iOS app for web-based review and approval tool Frankie brings all the collaborative, cloud-based functionality of Frankie to the palm of your hand.
Tagged With: Software
On the heels of the company’s move to a subscription-only model for its software suites, Autodesk reports sluggish results for the third quarter of 2015.
Veteran technology exec to focus on scaling development efforts, cloud rendering strategy for advanced image rendering software Arnold.
New streamlined workflow features include new physically based rendering engine for hyper-realistic 3D characters and scenes, adaptive rigging, custom parameter palettes, and more.
Dover Studios co-founder Andrew Hazelden releases PlayblastVR, a new renderer for Softimage that creates hardware rendered panoramic 360 degree images using OpenGL.
Design package available as a 60-day free trial until January 12th, 2016 when it will be available on a subscription basis only.
Autodesk Flame now available as a software-only product with customers choosing their own qualified Linux hardware packages; sales of Flame as a turnkey system to be discontinued early next year.
Motion capture, previsualization and virtual production provider adopts advanced performance capture technology from Lightstorm Entertainment to capture 21 performers in a live capture volume at one time.
3D design firm automates training and visualization queue with PipelineFX’s stable render farm manager Qube!
On-set virtual tracking equipment and visualization software from Paris-based developer employed for Robert Zemeckis’ critically-acclaimed film, ‘The Walk.’
Pixar Animation Studios collaborates with Side Effects Software to include full integration of RenderMan 20 and RIS shading support in new release of Houdini 15.
Version 3.2 update of standalone render engine includes new VR-ready stereo lenses, massive speed improvements on Subsurface Scattering, and new channel upgrades and additions.
Walt Disney Animation Studios releases a detailed breakdown of its new in-house production rendering software used on ‘Big Hero 6’ and the forthcoming ‘Zootopia.’
Two-thousand rendering servers and workstations now managed by Qube! render farm management software; burst licensing new hallmark of finals routine.
Oktobor Animation co-founder to partner with new and existing Hollywood studio clients to drive product development and implementation.
Company to present powerful Cinema 4D Release 17 feature set at IBC2015, September 11- 15, RAI Amsterdam.
Created by SPIRIT Animation CCO Fernando Macedo and produced by SPIRIT Animation, ‘KARL’ airs throughout Latin America as well as select markets in Africa and Europe.
First-ever Mac-compatible release of visual effects and motion graphics software to be followed by a public beta for Fusion 8 Studio, which adds stereoscopic 3D tools and is designed for multi-user workgroups.
DesignWorks is a suite of software tools, technologies, and libraries for designers that enable photoreal rendering for unparalleled accuracy, easy transfer of materials and digital models between applications, and the ability to incorporate virtual reality into design software.