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Tagged With: SIGGRAPH 2016

Virtual Reality Headline News

Baobab Studios Launches ‘INVASION!’ on Google Daydream

Short film version of the Virtual Reality experience directed by Eric Darnell has screened at Cannes, Tribeca, Annecy, VIEW, and the SIGGRAPH 2016 Computer Animation Festival.

Epic Games Headline News

Unreal Engine 4.13 Now Available

Release includes several new rendering features, Alembic support for importing vertex animations, dynamic shadow optimization for mobile, and improvements to the VR Editor; non-linear cinematic editor Sequencer also receives major upgrades.

SIGGRAPH 2016 Headline News

SIGGRAPH 2016 Wraps in Anaheim, CA!

World’s leading interdisciplinary educational experience showcasing the latest in computer graphics and interactive techniques plays host to more than 14,000 visitors from 74 countries around the globe.

Pixar Headline News

Pixar Animation Studios Open-Sources Universal Scene Description

Open source release of technology used for the interchange of 3D graphics data through various digital content creation tools provides an effective and scalable solution for the complex workflows of CG film and game industry studios.

Brown Bag Films Headline News

Brown Bag Films Recognized with Shotgun Pipeline Award

Dublin-headquartered animation studio Brown Bag Films takes home the Pipeline Shotty Award recognizing excellence in tool development at SIGGRAPH 2016.

Epic Games Headline News

Unreal Engine 4 Powers Real-Time Cinematography at SIGGRAPH 2016

Groundbreaking real-time cinematography demonstration from Epic Games receives the SIGGRAPH award for Best Real-Time Graphics and Interactivity at Real Time Live!

Massive Headline News

Massive Simplifies AI-Crowd Simulation with New Parts Library

During SIGGRAPH 2016, Massive debuts the single most significant improvement to its AI-crowd simulation software since it was first released along with updates to Ready to Run Agents.

Shotgun Headline News

Shotgun Software Announces Shotgun 7.0 at SIGGRAPH 2016

Latest update expands Shotgun's review capabilities by introducing editorial cut data into the review process, enabling teams to view their work at any time, in context with the latest cut.

3D Headline News

Autodesk Upgrades VR Capabilities & 3D Animation Tools at SIGGRAPH 2016

Autodesk unveils new VR capabilities & 3D animation tools for indie game developers, including Maya LT 2017 and 3D game engine and real-time rendering solution Stingray 1.4.

Thinkbox Software Headline News

Thinkbox Software Introduces Third-Party Metered Licensing at SIGGRAPH 2016

Thinkbox’s e-commerce portal now offering on-demand, per-minute licensing for additional third-party applications.  

nvidia Headline News

GPL, NVIDIA to Show Virtualization & Deep Learning Tools at SIGGRAPH 2016

Joint demonstration of a VDI workstation designed by GPL engineers and employing NVIDIA’s powerful GRID technology will feature a remote workstation running Mechdyne’s TGX desktop software.

SIGGRAPH 2016 Headline News

Fabric Software Introduces ‘Blocks’ with Fabric Engine 2.3 at SIGGRAPH 2016

Blocks make visual programming even more powerful and easy-to-use; new release to be shown publicly for the first time at SIGGRAPH 2016.

SIGGRAPH 2016 Headline News

Autodesk Announces SIGGRAPH 2016 Production Sessions

Autodesk’s Vision Series at SIGGRAPH  2016 includes presentations from Academy Award-winning director Patrick Osborne, Portland-based animation studio LAIKA and VFX outfit Atomic Fiction.

SIGGRAPH 2016 Headline News

The Foundry Bringing the Future of VR and VFX to SIGGRAPH 2016

Developer of tools for CG content creation hosting behind-the-scenes presentations from a raft of customers including Pixar Animation Studios, MPC and Sony Pictures Imageworks.

SIGGRAPH 2016 Headline News

Chaos Group Announces Blockbuster Lineup for V-Ray Days at SIGGRAPH 2016

Fourth annual event offers exclusive behind-the-scenes look at VFX for hit films, games and television; sneak peek at live VR rendering tech.

SIGGRAPH 2016 Headline News

SIGGRAPH 2016 to Highlight Emerging, Studio & Mobile Technologies

Conference to feature the latest in emerging technologies with more than 20 interactive installations, as well as 3D printing workshops and a range of talks on mobile applications.

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