Pamela Kleibrink Thompson reminds us of the importance of remembering names and avoiding brain freeze.
Tagged With: People
One could argue that SXSW Interactive is as much about online innovation as the ability to connect and find meaning in relationships. Community building, for profit or goodwill, was a sentiment echoed in many of the presentations held during the 2010 conference.
Maciek Szczerbowski tells us what it was like adapting another beloved Maurice Sendak illustrated book.
Ed Catmull discusses the upcoming VES Awards, his pioneering spirit and the way VFX are now evaluated.
How did this film manage to snag an Oscar spot alongside films that cost over $100 million dollars with $50 million marketing and promotion budgets? How did it manage to beat out DreamWorks, or even the deity of animation, Miyazaki himself?
Pete Docter tells us about Up's breakthrough best picture Oscar nomination and its tremendous impact on viewers.
Michael Owens and Geoffrey Hancock discuss breakthrough virtual crowd work on the latest Clint Eastwood feature.
A muse about friendship, talent and loss. When you lose a friend like Marty Murphy it makes you want not to take things for granted.
Ted Thomas discusses the making of his new documentary, Walt & El Grupo, revealing a hidden chapter in the fabled life of Walt Disney.
Sebastian Sylwan and Joe Letteri give Bill Desowitz the scoop on the new R&D unit at Weta Digital, and what they hope to accomplish at SIGGRAPH 2009.
Press Release from HISTORY and Aniboom
HISTORY and Aniboom, the world's first virtual animation studio, announced today a collaboration that will enable talented animators to create unique interpretations of 10 readings and musical performances by A-list talent and compete for $35,000 in cash prizes and the opportunity to have their animation shown on HISTORY. The audio recordings to be animated are featured in the highly anticipated The People Speak film airing later this year on HISTORY.
The Spine premieres this week at the Annecy International Animated Film Festival, and Chris Landreth tells Bill Desowitz all about it.
With tonight's premiere of The Goode Family, one of its creators discusses how the series is a counter balance to King of the Hill.
It's been a busier GDC than usual for Autodesk, which was expected after the recent Softimage purchase. First came the announcement of 3ds Max 2010, followed by new versions of its two runtime technologies for the game engine -- HumanIK 4 animation middleware and Kynapse 6 artificial intelligence (AI) middleware -- as well as Softimage Mod Tool 7.5 software (formerly SOFTIMAGE|XSI Mod Tool), the free 3D modeling and animation package for aspiring artists.
Joe Strike sits down with Emily Hubley to explore her her life as an artist and animator -- and being a Hubley.
Ellen Wolff sat down with Phil Tippett to discuss creatures, the state of the industry and his desire to play down his title as "pioneer."