NVIDIA Corp. introduced the GeForce Go 6800 Ultra mobile GPU. Available immediately, the Dell Inspiron XPS Gen2 is the first notebook with the GeForce Go 6800 Ultra mobile GPU and features unprecedented notebook gaming performance achieving more than two times the performance of the previous Inspiron XPS, based on industry-standard benchmarks.
Tagged With: Mobile
Atari Inc. announced at 3 GSM World Congress that it has entered into a worldwide, multi-year partnership with Sorrent Inc., a leading creator and global publisher of mobile entertainment, to develop and publish a suite of mobile content based on the MARC ECKO'S GETTING UP: CONTENTS UNDER PRESSURE. The agreement expands Atari's platform mix for the game, which was developed in partnership with Marc Ecko Enterprises, to leverage the portability and connectivity of the mobile platform.
ATI Technologies Inc. announced its Mobility FireGL V5000 workstation graphics accelerator and that HP has selected this PCI Express based graphics technology to power the new HP Compaq nw8240 Mobile Workstation.
For the first time, notebook users have the same geometry processing hardware that they enjoy in the high-end desktops. The Mobility FireGL V5000 combines outstanding performance and stability with the industry's lowest power consumption design and features eight-pixel pipelines, six geometry engines and 128MB of GDDR3 memory.
NVIDIA Corp. announced the latest version of its industry-leading mobile workstation GPUs. The NVIDIA Quadro FX Go1400 mobile GPU for PCI Express resets the bar for mobile workstation graphics, providing the performance, programmability, precision and quality that CAD, DCC and scientific applications require.
Turbo Squid announced the launch of a new series of 3D mobile content in conjunction with face2face animation. face2face animation has launched its AniTones Mobile Character Player through the Turbo Squid Mobile Content Portal, which enables users to experience high-quality streaming animation on mobile phones.
More animation content providers are exploring the wireless frontier. Karen Raugust chronicles how wireless is creating a quiet animation boom.
Stan Lees POW! (Purveyors of Wonder) Entertainment and Vidiator Technology (U.S.) Inc., a leading mobile multimedia solutions provider of mobile streaming and delivery of 3D rich-media applications, have team to develop and license exclusive live-action animated content for mobile devices using Vidiator's realtime streaming solution. The alliance will help shape the emerging business of content distribution and M-commerce on wireless platforms. Vidiator will have an exclusive relationship with POW!
Re-live Pac-mania in the palm of your handheld now that Namco America Inc., a leading publisher of wireless games and content, and Handango, the leading provider of mobile downloads, have formed a strategic partnership to make PAC-MAN, MS. PAC-MAN, GALAXIAN and MAPPY for Palm OS available through Handango's network of sites through the end of February 2005. Namco will also use the Handango Commerce Engine to provide mobile e-commerce to their customers worldwide at www.palm.namcogames.com.
DUPUIS, publisher of the cartoon strips LARGO WINCH, and Overloaded | Fun Everywhere have signed a deal for the development and exploitation of the cartoon strip and TV character on mobile phones. The first mobile game will be available for download to mobile phones before February 2005 and available at operators and mobile portals around the world.
Cingular Wireless is teaming with Disney Mobile to allow Cingular customers to access the Disney and Pixar characters from their mobile phones. Disney Mobile content, including ringtones, graphics, games, multimedia messaging and more, is now available directly from Cingular handsets and via the Web at www.cingular.com/media. Downloads range in price from $1.99 for ringtones and wallpapers to $5.99 for games.
Karen Raugust investigates how comic publishers are using new technology to market their products to new audiences.
Twentieth Century Fox has teamed with the U.S.'s leading wireless carriers to create a wireless campaign for the studio's ALIEN VS. PREDATOR. All of the major U.S. carriers are joining Fox to bring users contents, promotions and contests.
By texting "AVP" to 20369 (20FOX), people can access the following:* An AVP Trivia Game* Downloadable wallpapers and ringtones, including the iconic Alien "snarl" and Predator "growl"
Well its not like talking on visaphones as they did in the Hanna-Barbera cartoon THE JETSONS, Cartoon Network, the broadcaster of many HB favorites has gone futuristic, launching the CN channel on three-inch UTMS videophones in Italy.
Turner Broadcasting System Inc. signed its first mobile TV agreement with mobile operator "3" Italy to distribute Cartoon Network to the operator's videophone subscribers, enabling users to watch a daily block of CN programming on their videophones.
Mobile ExposureHouston, Texas, USAFebruary 1, 2005Deadline: November 31, 2004
The Mobile Exposure handheld video program is an exploration of the potentials of mobile motion imaging. Practitioners are invited to submit all lengths of work, although the focus will be on short works (less than 15 minutes in length). This international exhibition of mobile video will be presented by Microcinema International and curated by Patrick Lichty.
Sony Ericsson Mobile Communications has announced it will deliver eleven mobile games from Sorrent on Sony Ericsson's most popular handsets. North American mobile subscribers using the T610/T616 or T630/T637 handsets will be able to purchase such single and multiplayer games as YAO MING BASKETBALL '04 PRESENTED BY FOX SPORTS, FOX SPORTS BOXING, FOX SPORTS FOOTBALL '04, FOX SPORTS HOCKEY '04, FOX SPORTS TRACK & FIELD '04, FOX SPORTS SOCCER '04, FOX SPORTS RACING, SHARK HUNT, 3D SLAM PING PONG, DURATRAX MOBILE RC and WILD 8-BALL. The games will be available in Q2 2004.
Robert Nashak joins Sorrent Inc. as vp, production of the creator and publisher of mobile entertainment. Nashak brings an extensive background in the video game and online entertainment industries to his role, driving the creative development and production of all Sorrent's mobile entertainment titles, including DRIV3R, EVERGIRL and FOX SPORTS FOOTBALL '05.
Christopher Harz looks at the ever expanding possibilities in the mobile gaming sector going into 2004.
Sony Pictures Mobile has announced its roster of mobile entertainment products inspired by this summer's SPIDER-MAN 2. The premium mobile entertainment products will be available in the United States exclusively to Sprint PCS Vision customers for a limited time beginning in May.
Entertainment Rights Plc signed a number of significant licensing deals across its third party brands, demonstrating ERs ongoing commitment and strength in the licensing agency business.
Nokia and Electronic Arts (EA) announced that THE SIMS: BUSTIN' OUT is in development for the N-Gage game deck. THE SIMS fans will be able to create their own characters and take them anywhere, while on the move and interacting with the mobile community. THE SIMS: BUSTIN' OUT on the N-Gage platform will have exclusive objects, as well as unique "mini games" where players can earn extra Simoleons.
Nokia is at work on ASHEN, its third self-published title for the N-Gage mobile game deck, available in the first half of 2004. ASHEN is a 3D gothic horror themed, first person shooter that pits mobile gamers against a host of horrors. In addition to exciting single player action, up to four people can play in death match mode via Bluetooth wireless technology.
ASHEN is being developed by Torus Games, a leading game developer based in Melbourne, Australia.
Acclaim Entertainment Inc. has announced the formation of Acclaim Connected, which will be dedicated to developing and licensing interactive entertainment content for global mobile gaming platforms. In July of 2003, Acclaim entered the mobile gaming market with an exclusive agreement with Vodafone Live!, offering content based on Acclaim's forthcoming console release, FREESTYLE STREET SOCCER, in Vodafone countries.
2003 marks the premiere of the Game Developers Conference Mobile (GDC Mobile), a two-day event taking place March 4-5, 2003, at the Game Developers Conference (GDC) in San Jose, California. Exploring the future of mobile entertainment, sessions will give attendees the opportunity to meet mobile game development leaders, learn the latest technologies for developing mobile games and address game design issues specific to the mobile medium.