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Tagged With: Game

Game Headline News

NXN alienbrain Studio Sales Pick Up in Asia

NXN Software, a leading supplier of asset management solutions for creative teams, announced increased market momentum in Asia for NXN alienbrain Studio. New NXN customers in 2003 included game developers such as NCSoft, Hanbitsoft and DR-Interactive in Korea, and CAVIA, Namco, Sonic Team, Think and Feel, Grandprix and Tose in Japan.

Game Events

Sims Creator To Speak At "Legends Of The Game Industry" Series

By Guest (not verified) | Wednesday, February 25, 2004 at 11:00am
Begins: February 25, 2004

Maxis chief designer and co-founder Will Wright, creator of THE SIMS, will kick off a new "Legends of the Game Industry" Speaker Series being hosted by The Art Institute of California - San Francisco (www.aicasf.aii.edu). The free event will be held from 7:00 to 8:30 pm at 1170 Market Street (at 8th). He will share his motivation and inspiration in creating the SIMS franchise, along with new developments and sequels.

Games Headline News

Game Develolpers Choice Awards Announce Special Honorees

By Rick DeMott | Wednesday, February 25, 2004 at 12:00am

The International Game Developers Assoc. (IGDA) announced the six gaming professionals receiving special honors at the 4th Annual Game Developers Choice Awards for contributions invaluable to the evolution of interactive entertainment. The founders of PopCap Games will receive the IGDA's newest honor, the Maverick award; game music pioneer Masaya Matsuura will receive the First Penguin award; and BioWare CEOs Ray Muzyka and Greg Zeschuk will be acknowledged for Community Contribution.

Game Headline News

Spy Kids 3-D is Definitely Not Game Over on DVD

Not content with his theatrical 3D experiment, Robert Rodriguez has fine-tuned SPY KIDS 3-D - GAME OVER for DVD (Walt Disney Home Video, $29.99), which streets on Feb. 24, 2004, making it even more dynamic in the home theater. Thanks to James Cameron's revolutionary 3D camera that he developed for GHOSTS OF THE ABYSS and his upcoming feature, Rodriguez was able to utilize more 3D effects than he originally intended.

Game Headline News

Boll A Far Cry From Another Game Film

German firm Boll KG, lead by producer/director Uwe Boll, has picked up the rights to bring another game, FAR CRY, to the big screen, reported HOLLYWOOD REPORTER. The company adapted HOUSE OF THE DEAD in 2003 and is in post-production on ALONE IN THE DARK with BLOODRAYNE and HUNTER: THE RECKONING in development for 2005. FAR CRY is a first person shooter game from Germany's Crytek. The picture is budgeted at $25 million and should start filming next year in a tropical setting. Michael Roesch and Peter Scheerer, who adapted ALONE, will write the script.

Game Headline News

Disney Launches First TV/Online Card Game for Jetix

On Feb. 14, 2004, Website www.JETIX.tv and TV networks ABC Family and Toon Disney will simultaneously launch "Jetix Cards Live!," the world's first trading card game that is played concurrently on TV and online. Web surfers and TV watchers will have the opportunity each weekend during the channels' new Jetix action/adventure line-up to play. The online trading card game, with skill levels designed for a range of ages, was developed by the New Media and Technology team at ABC Cable Networks Group.

Duel Headline News

Duel Masters U.S. Premiere 90-Minute Event On Cartoon Network

Cartoon Network will air a 90-minute special to introduce the new series, DUEL MASTERS, on Feb. 27, 2004 at 5:30 pm. The series will then air Saturdays at 7:00 pm, starting March 13, during Cartoon Network's Saturday action/adventure programming block. CN acquired the series from Wizards of the Coast, a subsidiary of Hasbro Inc.

Online Headline News

AOL & Sarbakan Team On FireChild Online Game

America Online launched FIRECHILD, a 3D online action game built exclusively for the RED service, AOL's new service created just for teens. Created by Sarbakan, FIRECHILD is a console-quality, story-driven online game that can be played using the AOL for Broadband service.

Game Events

How To Break Into The Game Industry Mini-Conference

By Guest (not verified) | Saturday, January 31, 2004 at 11:00am
Begins: January 31, 2004

This event is designed for students and professionals looking to get into the game industry as well as existing industry insiders looking for new opportunities. The comprehensive program will provide an overview of the industry, identify technology trends and requirements as well as the qualifications and skill-sets that are in demand. Attendees will have the opportunity to speak with industry insiders, including top recruiter Mary-Margaret.com, hiring managers from local game companies as well as network and meet with industry veterans.

Game Events

How to Break Into the Video Game Industry: Mini-Conference & Resume Workshop

By Guest (not verified) | Saturday, January 31, 2004 at 11:00am
Begins: January 31, 2004

The Game Initiative will be holding a mini-conference for students and professionals who are eager to enter the gaming industry. The event is designed for artists, programmers and designers. Attendees will have the opportunity to speak with industry insiders, including top recruiter Mary-Margaret.com, hiring managers as well as industry vets.

Marvel Headline News

Kirshen Leads Games At Marvel

Marvel is getting more aggressive in the videogame business, appointing Ames Kirshen to the new position of manager of game development. Kirshen, with more than six years of experience in the production and management of videogame projects, will lead a small group to oversee the development of all licensed videogames based on Marvel characters, including the creative content, along with other members of Marvel's Publishing division.

Game Headline News

Nokia & EA Team for 'The Sims Bustin' Out' on N-Gage Mobile Game Deck

Nokia and Electronic Arts (EA) announced that THE SIMS: BUSTIN' OUT is in development for the N-Gage game deck. THE SIMS fans will be able to create their own characters and take them anywhere, while on the move and interacting with the mobile community. THE SIMS: BUSTIN' OUT on the N-Gage platform will have exclusive objects, as well as unique "mini games" where players can earn extra Simoleons.

Game Events

Bang the Machine: Computer Gaming Art and Artifacts

By Guest (not verified) | Saturday, January 17, 2004 at 11:00am
Begins: January 17, 2004

Yerba Buena Center for the Arts presents an interactive multimedia exhibition that explores the history and influence of computer game culture and the relationship between interactive computer games and contemporary art. "Bang the Machine: Computer Gaming Art and Artifacts" is produced in partnership with the How They Got Game Project of the Stanford Humanities Laboratory, which will concurrently present the exhibit, "Fictional Worlds, Virtual Experiences: Storytelling and Computer Games," at the Cantor Center for Visual Arts at Stanford University.

Game Headline News

ZBrush 1.5 Receives Game Developer's "2003 Front Line Award"

Pixologic's ZBrush 1.5 software received GAME DEVELOPER magazine's sixth annual Front Line Award for Excellence and Innovation in Tools for Game Development. Selected by a panel of industry-leading game developers, ZBrush 1.5 receives this award in the art category based on criteria such as utility, innovation, value and ease of use.

Game Headline News

Nokia Makes Ashen For N-Gage Mobile Game Deck

Nokia is at work on ASHEN, its third self-published title for the N-Gage mobile game deck, available in the first half of 2004. ASHEN is a 3D gothic horror themed, first person shooter that pits mobile gamers against a host of horrors. In addition to exciting single player action, up to four people can play in death match mode via Bluetooth wireless technology.

ASHEN is being developed by Torus Games, a leading game developer based in Melbourne, Australia.

Game Headline News

Infinium Labs Gets In Gameplay

Infinium Labs, Inc., formerly Global Business Resources Inc., has completed the acquisition of Infinium Labs Operating Corp., and in the mix now owns Phantom Game Service. The Phantom Game Service is a next-generation gaming system that supports games on-demand, game rentals, game demos, seamless upgrades and patch management.

Game Headline News

Aspyr Media Ships Wakeboarding Unleashed Featuring Shaun Murray

Activision Inc.'s WAKEBOARDING UNLEASHED FEATURING SHAUN MURRAY on PC and Macintosh has been shipped by Aspyr Media Inc. and is available at retailers across the U.S. The game was licensed from Activision, and conversions were completed by Beenox Inc.

Games Headline News

6th Annual Independent Games Festival Names Finalists

The Independent Games Festival has announced the finalists in the sixth annual Independent Games Festival (IGF) Competition, which will exhibit their games the Game Developers Conference March 24-26, 2004 in San Jose, California. Selected by a panel of game industry professionals, game development teams will compete for more than $40,000 in cash prizes, double the payout from previous years.

The 10 games selected for the "Open" category are (in alphabetical order):ACMI by Selectparks (Richmond, Victoria, Australia)

Game Headline News

Aladdin Releases Game On! Family Pack

Aladdin Systems Inc. recently shipped GAME ON! FAMILY PACK, volume 1, a collection of six popular titles including TONY HAWK'S PRO SKATER 3 and REALMYST, valued at over $120 for only $49.99.

" GAME ON! FAMILY PACK is an outstanding assortment of games for the whole family," said David Polzine, product manager. "This collection brings Mac users top-rated games at a great price and will bring their families hours of enjoyment."

GAME ON! FAMILY PACK includes the following fully registered products:

Game Headline News

Ubisoft's New Prince of Persia Game Utilizes Benefits of 3ds max

PRINCE OF PERSIA: THE SANDS OF TIME from Ubisoft, poised to become one of the hot computer games of the holiday season, was created with Discreet's 3ds max professional animation, modeling and rendering software. Available now for all game platforms, PRINCE OF PERSIA offers impressive graphics, polished game play mechanics and level of design.

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