Foundry Releases Katana 6.0
Release aligns with December updates of Nuke 14.0 and Mari 6.0 on software standards, including VFX Reference Platform 2022 and USD 22.05, while making it easier and more efficient for artists to use.
Release aligns with December updates of Nuke 14.0 and Mari 6.0 on software standards, including VFX Reference Platform 2022 and USD 22.05, while making it easier and more efficient for artists to use.
Latest update offers USD improvements, expands and builds on the painting toolset, and introduces simplified execution of Python Scripts; enhancements aim to improve artist workflows and efficiency.
Leading compositing tool gets a major revamp, boasting improved performance and scalability, simple compositing workflows, and flexibility to create new USD-based integrations.
The popular deep data defocus tool will be integrated into Nuke’s upcoming releases; customers with a current, or recently expired, Bokeh license can get a free one-time extension until December 31, 2023.
Production studio employs an easily scalable cloud-based workflow, using tools like Maya, Cinema 4D, Arnold, Nuke, and Unreal Engine, built around a shared Amazon Web Services storage system on Amazon S3 connecting VFX and finishing artists at various locations.
Program ups the bounty for prospective recipients with new industry supporters, including Animation Focus, Animation Mentor, ArtStation, Autodesk, Foundry, and LAIKA, contributing workshops, tutoring sessions, software packages, hardware, and cash prizes for the 2023 cycle.
Developed in concert with the art and design community, the new display boasts performance improvements, standard multi-touch, faster refresh rates, vivid and accurate color, and added customizable options.
The suite of production and post-production tools fuses live-action with CG elements to create highly stylized worlds; tech and media exec Greg Mandel joins Board of Advisors as business strategy advisor.
The leading developer of creative software for M&E has a full slate of conference activities and talks planned, including in-booth demos of Modo, Katana, Nuke and Mari, plus meetings with the teams behind Nuke, Foundry Research, Look Development and Lighting, and Flix.
A fireside chat with ‘Love, Death + Robots’ creator Tim Miller and talks with Wētā Digital / Unity, Animal Logic, Framestore and other top studios about the latest in cloud-enabled content workflows and products highlight Amazon Web Services’ conference plans this coming August 8-11.
The prestigious, annual international contest garnered 4,400 entries from aspiring design and media entertainment artists; a panel of 150+ judges, including 80 women, selected winners based on criteria including creative, technical, and presentation skills as well as complexity and raw talent.
Cloud solution specialists, DeadDrop Labs, helped the studio with custom integration of Amazon Web Services and Pixar Tractor, making for a smooth transition to scalable, cloud-based rendering.
The company’s creative team transformed footage shot in Atlanta into a Manhattan-bound hellscape for the streamer’s four-part miniseries based on the DC comic book series of the same name.
New version streamlines story and editorial workflows with faster file transfer and uploads, UI improvements, and greater integration with Storyboard Pro.
Presentations will showcase creative techniques and technologies including best practices, tips and tricks, and a look at the future of VFX; topics include grading and compositing with NukeX, workflows with Mari, and using Katana in feature animation.
Updates bring the software’s 3D system more in line with DCC standards and provides more consistency between Nuke and Katana for geometry transformations; workflow improvements provided more intuitive artist pipelines.
Conference confirms more talks, presentations, and masterclasses including a look at rendering challenges behind ‘The Mitchells vs. the Machines,’ creation of Mixed Reality with Microsoft’s Darren Cosker, and Machine Learning with Foundry’s Mairéad Grogan; the event runs onsite May 3-5, online May 6 and on demand through May 31.
Series spotlights career paths in VFX, CGI, and Animation Technology, kicking off with an episode featuring interviews with women on the company’s R&D team.
One of the world’s most important digital skills contests is now open to aspiring artists in VFX, Animation, Games, VR, Motion Graphics, Concept Art and Design; entries will be accepted in all categories now through June 1.
Out of 170 worldwide applicants, 18 students were awarded scholarships with an additional 18 receiving honorable mentions.
Escape Studio will hold the event’s 10th edition both online and in person, featuring talks, presentations, and career advice aimed at students, emerging talent, and industry professionals; the festival runs March 8-10.
Latest update focuses on artist collaboration and interoperability with render upgrades, workflow improvements, and support of render partners with a new render delegate ‘AVP.’
A rock-solid review process is essential for a smooth-running production pipeline, especially with typically lengthy render times; using Nuke alongside Hiero and HieroPlayer helps ensure projects meet deadlines and client demands.
Artist-focused update enhances productivity with improvements in workflows; new 3D manipulators and hotkeys make work faster and easier while new Unreal Reader allows users to request Unreal data from within the NukeX environment.
Fundamental advancements include improved artist tools, procedural workflows and VFX Reference Platform CY2020 adherence; USD and feature upgrades aim to reduce pipeline friction.