Industry Advisory Board for new certificate program includes Citrix Systems’ Fabien Bourdon, CloudPic founder & CEO Richard Chuang, Geomedia’s Jeremy Kenisky, Jaunt VR’s Curt Miyashiro, and Azimyth Creation Studio founder & CEO Stephanie Riggs.
Tagged With: Computer Graphics
Iray for MAXON’s Cinema 4D now available in the NVIDIA web store free for 90 days, then $295 a year with a node-locked or floating license.
Public beta now open for new plug-in designed to enable the creation of high-quality virtual reality content within the NUKE environment.
Autodesk Flame Family 2017, Maya 2016 extension 2 and 3ds Max 2017 now available; new tools and improvements deliver innovation, productivity and efficiency.
Next generation of secure, synchronized reviews across multiple platforms and devices introduced at NAB 2016.
Updates Include third-party metered licensing with The Foundry’s NUKE and KATANA, and Chaos Group’s V-Ray; a new proxy server; and enhanced monitor features.
Developers of Arnold, the 3D animation and visual effects ray-tracing image renderer used on VFX Oscar winner ‘Ex Machina,’ purchased for an undisclosed sum.
Full schedule of live virtualization and visualization demonstrations using NVIDIA GRIDTM technology, NVIDIA Quadro professional GPUs, and the Quadro Visual Computing Appliance set for the 2016 NAB Show in Las Vegas.
World’s first workstation graphics card with industry-leading 32GB memory support for large asset workflows with creative applications planned for availability in Q2 2016.
NUKE 10 offers key new updates across NUKE, NUKEX and NUKE STUDIO, improving performance in Roto Paint, Vector Blur, timeline manipulation and transcoding, while NVIDIA multi-GPU support speeds up processing time for GPU-accelerated nodes.
Cloud graphics company unveils massive update to its OctaneRender GPU rendering software ecosystem and a detailed roadmap for integration of OTOY’s advanced real-time path tracing engine Brigade.
NVIDIA is working with top OEMs such as Dell, HP and Lenovo to offer NVIDIA VR Ready professional workstations powered by Quadro professional GPUs.
Jon Peddie and Kathleen Maher discuss how computer graphics and VR technologies affect the entertainment industry.
Terrance Masson, founder and CEO of Building Conversation, discusses the mobile, location-based augmented reality applications being developed at his company.
Ken Perlin, professor of computer science at the NYU Media Research Lab, discusses where virtual reality may be used in years to come and what that could mean for our society.
Blur Studios employs NVIDIA’s GPU-powered rendering solutions to provide cinema-quality previsualization shots of the action-packed 90-second opening sequence in Tim Miller’s ‘Deadpool.’
Available now for a free 90-day trial, Iray Server coordinates a network of machines as a 'cluster' to speed the creation of images.
New version of real-time ray-tracing and global-illumination program for 3D rendering and animation features improved workflow efficiency and enhancements.
Five-minute VR film experience created by developers Jack Caron, Todd Bryant, Omer Shapira and Uros Otasevic and shot in 6K is rendered using the Unreal Engine 4 game engine accelerated by NVIDIA Quadro M6000 GPUs.
Based on cutting-edge computer graphics research, Elementacular 1.3 includes new tutorials, support for Maya 2016 and a number of bug fixes.
Forty-third International Conference and Exhibition on Computer Graphics and Interactive Techniques will be held July 24-28, 2016 in Anaheim, California.
Eighth ACM SIGGRAPH Asia Conference and Exhibition brought together over 7,000 computer graphics professionals, technologists, researchers, enthusiasts and trade visitors hailing from 49 countries across the globe.
Autodesk Flame now available as a software-only product with customers choosing their own qualified Linux hardware packages; sales of Flame as a turnkey system to be discontinued early next year.