New trailer for Beijing studio’s debut feature marks a significant moment both for founder Gary Wang and China’s burgeoning animation industry.
Tagged With: CG
New original series based on DreamWorks Animation’s ‘How to Train Your Dragon’ premieres worldwide on June 26.
Walker made his directorial debut on the Oscar-nominated ‘Brother Bear,’ which was produced using a mix of traditional 2D and CG animation.
Enhanced version of powerful node-based VFX, editorial and finishing suite NUKE STUDIO to be showcased at NAB 2015.
Second series will see 52 new 11-minute episodes set for delivery in 2016, with 60-minute special set to follow in 2017; new ‘Bob the Builder’ shorts set to launch on YouTube in August 2015.
New integration provides Shotgun Review portal built into Cospective’s synchronized review-and-approval tool cineSync.
‘Thunderbirds Are Go’ is the new CGI-animated remake of the classic 1960s TV series co-produced between ITV Studios, New Zealand’s Pukeko Pictures and Weta Workshop.
The first feature produced by Paris-based TeamTO, ‘Yellowbird’ is directed by Christian De Vita and designed by art director Benjamin Renner.
Director of the Oscar-nominated short film ‘Head Over Heels’ will develop and make his feature directorial debut with Sony Picture Animation’s ‘The Lamb.’
New version of 3D content creation software delivers new creative tools and enhances workflow and productivity.
The Mill+ creates a host of colorful characters, including dancing camels, pirates, pharaohs and parrots, all led by a LEGO dragon which sweeps through the city, mimicking the iconic LEGOLAND rollercoaster ride.
Iconic animated series from headed to Discovery Kids Latin America, Russia’s TiJI, Ireland’s TG4, Belgium’s RTBF and Ketnet , Zappelin in The Netherlands, Just4Kids in Benelux, Isreal’s Hop, Serbia’s Prava i Prevodi, and Slovenia’s RTV.
Autodesk engineer and designer Evan Atherton creates ‘Star Wars’-inspired short using RED Epic and Scarlet cameras, as well as a DGI drone and Movi free fly gimbal for aerial shots.
UK VFX house creates fully CG animated robots, environments and explosions, as well as flying vehicles, a Spitfire plane, a castle fight sequence and dramatic climax involving a giant CG robot spaceship.
Paris-based graphic and motion design company rolls out a new set of whimsical bumpers for France’s TF1.
Vancouver-based VanCG meetup group taps Shotgun production management and review software for its latest open-movie live-action/CG project, ‘Galactic Battles.’
FX Lead Tomas Slancik builds a robust custom feather system that allows artists to specify feather shape and easily populate designated areas.
Shotgun review and asset management software enables efficient production management for Hong Kong-based VFX and animation studio.
Featuring Pixar’s new RIS technology, RenderMan is now completely free for use in research, education, evaluation, plug-in development, and personal projects that do not generate commercial profits.
Updates include the new Quadro M6000 GPU with 12 GB of memory and Maxwell GPU architecture, new features and performance in Iray 2015, and an upgraded Quadro Visual Computing Appliance.
As lead VFX studio, MPC was responsible for a variety of 3D and 2D effects, including creating Jack’s beanstalk, creatures such as Cinderella’s birds, mice, snakes and a cow, magic effects, fantasy environments, and transformation shots.
New CG-animated series co-produced by Nerd Corps Entertainment and A Stark Production lands in Belgium, Norway, Sweden, Finland and Germany.