Autodesk has introduced a new Autodesk Animation Store for the 2013 releases of Autodesk 3ds Max animation software and Autodesk 3ds Max Design visualization software.
Tagged With: Autodesk
Autodesk to reveal big news about Smoke editing software, unveil its new entertainment creation suites and celebrate the 20th anniversary of Flame at NAB 2012.
Bill Desowitz reports increased cloud computing and further optimization from last week's Autodesk summit.
Autodesk announced the 2013 versions of its Digital Entertainment Creation (DEC) software and suites, used by leading artists working in film, game development, television and advertising.
Maker of acclaimed “Heavy Rain” videogame adds Autodesk HumanIK middleware and Autodesk Mudbox software to pipeline.
Autodesk announced that indie game studio GlobZ used the company's user interface (UI) solution, Autodesk Scaleform middleware, to re-create the Flash-based game "TwinSpin" for the iOS platform, which runs on Apple's iPhone, iPad and iPod touch devices.
Autodesk has announced new and enhanced game development middleware from its recently launched Autodesk Gameware product line.
Autodesk has entered into a landmark license agreement allowing Nintendo to provide Autodesk Gameware technology to its licensed developers, creating video games for the upcoming Wii U platform and helping differentiate Nintendo's new hardware, expected to hit store shelves later this year.
Autodesk plans to unveil new versions of its gameware products, including an enhanced solution for mobile game development and an expanded artificial intelligence (AI) toolset, at GDC 2012.
Digital artists worldwide used Autodesk digital entertainment creation software to create 2011's most celebrated movies.
Peter Jackson's New Zealand-based Weta Digital studio used Autodesk software to take the virtual production process to new levels of real-time performance capture for the animated feature film "The Adventures of Tintin.”
Autodesk, Inc., a leader in 3D design, engineering and entertainment software, is collaborating with Media Development Authority of Singapore (MDA) as the technology partner for its new Games Solution Centre.
From December 5 to 8, Autodesk Inc., together with the support of HP, AMD and Xsens, will host 3December 2011, the company's annual celebration of 3D computer graphics and the artists who create them.
In anticipation of the 2012 Game Developer Conference (GDC), Autodesk has announced a call for submissions for its annual Games Show Reel.
This year's fall television season features an impressive array of visual effects (VFX) created using Digital Entertainment Creation (DEC) software from Autodesk, Inc. (NASDAQ: ADSK) on sci-fi thrillers, dramas and sitcoms, new shows and returning favorites.
Students around the world attending an accredited school are encouraged to submit a maximum of two minutes of a media project — visual effects sequences, short films and more — created Jan. 1, 2011, through Nov. 30, 2011.
Eidos-Montreal, a Square Enix company, used some of the latest game development technology from Autodesk, Inc. (NASDAQ: ADSK), to develop the critically acclaimed "Deus Ex: Human Revolution" video game.
To create a spectacular conclusion for the "Gears of War" trilogy, Epic Games extended its creative pipeline with a range of middleware and creative tools from Autodesk, Inc. (NASDAQ:ADSK).
Autodesk, Inc. (NASDAQ: ADSK), announced that Tag Games used Autodesk 3ds Max modeling, animation and rendering software to create striking 3D environments for “Funpark Friends”, a new build-your-own theme park simulator game for iPhone and iPod Touch mobile digital devices.
Since launching Autodesk Smoke for Mac OS X in December 2009, Autodesk, Inc. (NASDAQ: ADSK), has seen widespread adoption of this all-in-one editorial finishing solution for Mac-based creative workflows.
This year at the International Broadcasting Convention (IBC), Sept. 9 to 13, Autodesk, Inc. (NASDAQ: ADSK), will demonstrate its powerful creative software tools for television, film and post-production, with particular focus on Autodesk Flame Premium software (launched last year at IBC) and Autodesk Flare software (launched here in 2009).
Autodesk, Inc., has announced Subscription Advantage Packs for its Autodesk Entertainment Creation Suites 2012, as well as most of its portfolio of Digital Entertainment Creation (DEC) toolsets.
During SIGGRAPH 2011, Autodesk, Inc. will showcase its Digital Entertainment Creation (DEC) technology both in Vancouver (booth #429, West Building), and on AREA at area.autodesk.com/siggraph2011.
NVIDIA, the company that awakened the industry to the power of computer graphics when it invented the graphics processing unit (GPU) in 1999, will be at SIGGRAPH, being held this year from August 7th through 11th in Vancouver, BC, Canada.