Santa Monica-based digital.art.media has announced their work helping DR. DOLITTLE 2 lead VFX studio, Rhythm & Hues, on 53 shots. digital.art.media helped created the lip synch needed to make many of the animal characters talk. "New systems could not circumvent the need for thousands of man-hours to be expended on very tedious artistic work," said Marc Kolbe, president of digital.art.media. "But the effort is worth it when you see the movie.
Tagged With: Artists
FrameStore has wrapped on three new commercials to launch Nintendos latest Game Boy handset, Game Boy Advance. All three commercials were written and produced by agency Leo Burnett of Chicago, and directed by the Vienna-based directing duo, Rad-ish (Moritz and Christophe). FrameStore's SFX artists created three, highly stylized, virtual worlds, which each allude to one of the three new games developed to accompany the new handset. As synthetic snow was banned on the location of "Church," FrameStore created falling and settling snow for the interior shots.
Lombard, Illinois' Big Idea Productions, a family media company, ishaving an OPEN CALL for 3D ANIMATION DIRECTORS, 3D CHARACTERANIMATORS, ART DIRECTORS, ANIMATORS, CONCEPT ARTISTS and MODELERS. . .Halifax, Canada's Collideascope Digital Productions, Inc., a newmedia and convergence company, is looking for an ANIMATOR and 2DANIMATOR. . . Wiesbaden, Germany's Die Kolonie GbR, a talent andrecruiting agency, is looking for a TV-DESIGNER & ANIMATOR 2D & 3D. . .Bregenz, Austria's KE Consult is looking for a FLASH SPECIALIST to
Austin, Texas' Austin Community College, a higher education institution that offers degrees in graphic design, multimedia and Web design, is looking for a 3D ANIMATION INSTRUCTOR to teach a variety of traditional animation, 3D modeling and 3D computer-based classes. . . Worthington, Ohio's Big Fish Animation, a production company, is looking for ANIMATORS and ARTISTS to create 3D environments for commercials and other projects. . .
Vancouver, B.C., Canada's a.k.a. Cartoon, Inc., producers of a television series currently airing on Cartoon Network, is looking for a STORYBOARD SUPERVISOR to supervise an in-house staff of storyboard artists. . . Santa Maria, California's BSR Entertainment Group, a movie production company, is looking for EXPERIENCED LIGHTWAVE ANIMATORS with strong character animation skills. . . Fenton, Michigan's Creative Reign has immediate openings for several ANIMATORS and MODELERS to work on a 3D animated children's movie set for release in 2002. . .
Rhinoceros Visual Effects & Design has added CG director/project leader David Barosin to its roster. He was a major factor in creating character animations for ad campaigns such as J. Walter Thompson's Orkin Man, "Primetheus" the Primeco alien for The Richards Group, the Statue of Liberty for Oldsmobile and Leo Burnett, and the "Virtual Lady" for Intel. "I really like the team that's here at Rhinoceros," Barosin said. "These are great people, many of whom I've worked with before.
Portland, Maine's Sputnik Animation, a small studio developing animated content for broadcast and the Web, is looking for 2D CHARACTER ANIMATORS. Computer experience a plus. . . Greensburg, Pennsylvania's DreamForge Entertainment Inc., an established computer game development studio, is looking for 3D LEVEL MODELERS for an original action/adventure game being developed as a first next generation Xbox title and a prominent PC license for one of the biggest game publishers in the U.S. . .
Rhinoceros Visual Effects has signed five digital CG design artists: Armin Matin, Natalie Saenko, Jeff Guerrero, Patrick Porter and Mark Stienberg. The new team came from the now defunct R/Greenberg Studios, where Rhinoceros executive producers Michael Miller and Rick Wagonheim previously worked.
Sylmar, California-based VCE, Inc. is looking for 2D EFFECTS ARTISTS
for work on a high profile motion picture. . . Visual Book
Productions, a company producing animated e-books, is looking for 3D
ARTISTS. . . Santa Clarita, California-based College of the Canyons
is seeking ANIMATION INSTRUCTORS for a tenure-track position in
Animation for the Fall 2000 semester. . . Homewood, Illinois-based
StarToons, a privately-owned, animator-owned studio, is looking for
Shockwave.com announced a production pact with Artists Management Group (AMG). As part of the deal, shockwave.com will provide a US$10 million fund for AMG and its clients to develop animated content for distribution on the site. All work produced through the deal will be co-owned by both companies. Additionally, AMG and its affiliates will help shockwave cut deals in other entertainment mediums. "This partnership will allow us to provide even more opportunity for AMGs roster of clients," said Ellen Goldsmith-Vein, head of the AMG Animation Group.
Los Angeles, California-based Unbound Studios, an Internet animation and gaming company, is looking for 2D/FLASH ANIMATORS, an ANIMATION DIRECTOR and TRADITIONAL ANIMATORS. . . Sherman Oaks, California-based Animation Creations, an Animation Workshop, is looking for an ANIMATION INSTRUCTOR/ASSISTANT. . . Toronto, Canada-based Nelvana is looking for traditional ANIMATORS for a new series animated in Flash, as well as a DIRECTOR and STORYBOARD ARTISTS. . .
While the weather might be cold, wet and rainy, Vancouver has turned into a hotbed of animation activity. Schools, festivals and a wide range of companies have all taken root on Canadas west coast. Leslie Bishko reports.
STEPHEN L. BRAIN, former senior VP and general manager at Fox Animation
Studios has joined STAN LEE MEDIA, INC. as their new executive VP of
Production. In his new post, Brain will create Stan Lee Media's new digital
animation studio dedicated to developing Internet entertainment. Brain will
supervise the production team of storyboard artists, digital artists and
Flash animators as well as increasing Stan Lee's roster of 50 artists to
100 artists within the next 90 days. Beginning his career in 1977, Brain
Studio B Productions has moved to a custom designed studio at 190 AlexanderStreet in Vancouver, British Columbia. The three-floor, 27,000 sq. ft.facility is home to Studio B's animation studio and production house aswell as Mercury Filmworks, a fully equipped digital animation facility, andDick and Roger's, a fully equipped sound studio which means that thefacility now has the ability to produce an animated show or series in itsentirety from script to post-production. The move to larger, custom
In October 1999, Disney publishing house Hyperion will publish PAPER DREAMS- THE ART AND ARTISTS OF DISNEY STORYBOARDS by John Canemaker. The bookprovides a behind-the-scenes look at the development of stories,situations, and personalities for many of Disney's animated films, fromPLANE CRAZY through TARZAN. It also includes information about many littleknown story artists and writers. Artists covered include Bill Peet, TedSears, Pinto Colvig, Earl Hurd, Webb Smith, Carl Barks, Harry Reeves, Homer
ASIFA-Hollywood is looking for volunteer, professional animation artists and other talent to participate in Anifest '99...
On April 1, 1999, Charles Zembillas held a meeting bringing over 200 animation professionals together to discuss their rights, Union and industry. Who is this man? What are his goals? And what is this movement really all about?
Maureen Furniss looks at the growing number of studio supported `independent' films and reveals what the corporate side of the equation is gleening.
Mark Kausler describes his impression of Animation Nation's first meeting and discusses why from a historical standpoint this movement is necessary and critical now.
Elaine Brechin's "Windgrass." Courtesy of Elaine Brechin, © Interval Research.Growing up as a self taught artist, I had to read many "how to" books to learn new drawing and painting techniques, so 25 years ago I had no idea there were artists using computers to create artwork. Thanks to my parents, who took me to the library religiously, I started reading more and more science and technology-related books and magazines. This was my introduction to computers and computer art, and it fascinated me. I didn't actually have any hands-on experience with computers until the early '80s, and the desire...
An article by Aline Moens describing her involvement with an animated project in a rural African village in conjunction with Belgium's Atelier Graphoui, an animation studio that works on pro-social projects.
Independent recruiter Pamela Thompson investigates where the industry's top recruiters look for their next hires.