StudioGPU announced today that the CGI experts at Hollywood-based Extra Large Technology (XLT) turned to StudioGPU MachStudio Pro to accelerate the production of Playmobil: The Secret of Pirate Island DVD for Sony Pictures Home Entertainment.
Tagged With: Artists
Press Release from BOXX Technologies
AUSTIN, TEXAS, October 21, 2009—BOXX Technologies, an innovator in high-performance computing systems for visual effects, post production, graphic design, and advanced visualization, today announced that, beginning October 22, 2009, BOXX workstations will be available with the new Microsoft Windows 7 operating system. Featuring multiple improvements suggested by actual users, Windows 7 directly benefits digital artists who rely on professional 3D/2D and motion graphics design applications.
Meteor Studios, a Montreal-based effects house that went bankrupt in 2007, has reached an agreement to back pay at least some of the money owed to more than 100 visual effects artists who worked for the company, Variety reports.
Brickyard VFX's Gina Downing provides a first-hand glimpse of how Autodesk Flare's serves as a companion to Flame and Inferno.
Design Festa Vol.30Tokyo, JapanOctober 24-25, 2009Deadline: September 1, 2009
An international art event with over 8,500 artists attending!
Design Festa is a biannual international art event. Artists who have original work can participate with no restrictions. It is open to all artists from all over the world who want to exhibit their creative talent. For experimentation and an opportunity to take the next step in their artistic lives, this event is the place for artists to express their ideas freely!
Titmouse Animation is Calling for Characters with Characters for 7200 FramesDeadline: July 3, 2009
Beverly Hills -- June 17, 2009 -- Hollywood based Animation studio Titmouse, Inc., is offering an amazing opportunity to artists from around the country with ideas for a short animated film. The chosen films will be fully funded and the process will be documented from start to finish as part of a TV show being produced called 7200 Frames (www.7200frames.com).
A new strategic partnership has been reached between Lucasfilm and GenArts, the makers of software plug-ins for Autodesk Flame and Inferno and Avid editing products such as Sapphire.
The plan is to not only broaden GenArts software and composting technology across all media, including TV, animation and videogames, but to also penetrate every Lucasfilm division as well. While Lucasfilm already has a strategic alliance with Autodesk, CTO Richard Kerris told VFXWORLD that it is not this deep. And this marks the first such studio agreement for the Boston-based GenArts.
Press Release from Digital-Tutors
Oklahoma City, OK - June 2, 2009 - Digital-Tutors, an award-wining provider of video-based training for emerging digital artists, today announced their first design and art training title for 2D artists - 'Digital Painting: Illustrating Eyes,' the latest release redefining the company's growing library of interactive training for students, professionals, and educators using Photoshop, the world renowned graphics, photo, and video editing software developed by Adobe.
eyeon Founder Steve Roberts discusses the immense challenge of efficiently tracking, visualizing and managing data and metadata throughout the entire post-production/vfx pipeline.
Press Release from Side Effects Software
TORONTO: April 16, 2009 -- Side Effects Software, an industry leader in 3D animation and visual effects software, is pleased to announce the immediate release of Houdini 10. Designed to make artists more productive while equipping studios with the most powerful tools in the industry, Houdini 10 is destined to become a must-have release for 3D artists everywhere.
Autodesk introduced 3ds Max 2010 software at GDC, offering nearly 350 additional features. The 2010 release provides innovative creative tools: a render-quality viewport display and at least 100 new Graphite modeling tools. It also offers new capabilities that help artists manage complex scenes with greater ease and an unprecedented level of support for software interoperability and pipeline integration.
Artists have used 3ds Max to create numerous award-winning videogames, such as FALLOUT 3, PRINCE OF PERSIA and GEARS OF WAR 2.
These days, with the creative process, artists need to move at maximum speed in order to tackle incredible deadlines, demanding work and high expectations. Using LightWave either exclusively or in a pipeline, makes it possible for an individual, a small team or a major facility to see their dreams and ideas come to life with award-winning quality work on time and on budget. Artists all over the world say the speed, flexibility, value and control they gain with LightWave throughout the creative process lets them get it done.
Digital-Tutors has released MOTORCYCLE MODELING TECHNIQUES IN MAYA and AUTOMOTIVE MODELING IN XSI -- the newest releases in the largest library of interactive training for emerging digital artists using Maya, the integrated 3D modeling, animation, visual effects, and rendering solution for artists in film, television, game development, and design industries, and XSI, the complete 3D package for modeling, rendering, and character animation newly acquired by Autodesk in 2008.
Smith Micro Software, Consumer Group have released Manga Studio Debut 4.0 and Manga Studio EX 4.0, the world's leading manga and comic art software used by professional artists and hobbyists to create professional, ready-to-publish comics and print cartoons from start to finish.
Houdini training partner Digital-Tutors has released INTRODUCTION TO FLUIDS IN HOUDINI, the latest release for emerging digital artists learning Houdini. INTRODUCTION TO FLUIDS IN HOUDINI offers three and half hours of practical projects for effects artists and provides production-applicable techniques and general workflows to particle-based and volume-based simulations to create realistic fire, smoke, and liquid effects with Houdini.
The seventh book in the d'artiste series from Ballistic Publishing -- MATTE PAINTING 2 -- features master artists Yusei Uesugi (the first digital movie matte painter), Max Dennison and Chris Thunig. With more than 30 Hollywood blockbuster movies to their credit, they show you the approaches and techniques used to create unforgettable movie environments.
Team Latin America walked away as winner of the ENGINE ROOM, an original, short-form online series in which four teams of digital artists from around the world showcased their cutting-edge digital art skills in a bid to win $400,000, programming control of MTV's high-definition screen in Times Square for a night, HP technology products and global bragging rights.
In this month's column, Mark Simon reveals the results of his own survey, arguing his case for the Obama/Biden ticket.
e-on software, makers of Vue, the solution for natural 3D environments, announces two new entries in the Vue product lineup, Vue 7 Complete and Vue 7 Pioneer.
"Our market research showed that, among independent users who were purchasing our professional solutions, many were doing so for a limited number of highly desirable features, such as, for instance, EcoSystem painting and wind effects. However, other production or workflow oriented features - that they were paying for - were of lesser interest to them", said Nicholas Phelps, president of e-on software.
In this month's issue of "The Digital Eye," Alexandra Pasian explores how Softimage's recent educational initiative is helping to push boundaries in 3D.
MyToons.com has launched its latest art competition, "The Concrete Jungle." MyToons has teamed up with Grammy-award winning music and film producer Quincy Jones III to give artists from around the world an opportunity to help brand his upcoming hip-hop and skateboard movie, CONCRETE JUNGLE.
Artists everywhere are invited to submit original artwork and designs for a chance to have their work incorporated into the movie collateral and marketing materials of this new film. In addition, artists will also have a chance at over $10,000 in cash and prizes.
i3DTutorials announces their latest training product for SOFTIMAGE|XSI, MASTERING THE ART OF ICE VOLUME I: BREAKING THE ICE. This latest offering from the growing i3DTutorials library of SOFTIMAGE|XSI training products, teaches artists how to use one of the most stunning features of SOFTIMAGE|XSI 7, the new Interactive Creative Environment, known as ICE.
Approaching ICE from an artist's point of view, learn to harness the power of ICE step by step. Learn about the ICE Tree, the tools and features that give the artist more power than ever before with ICE's amazing workflow.
Autodesk congratulates the recipients of this year's Autodesk Masters awards: Paul Neale, Dario Passariello, Andrea Maiolo and Piyush Patel. Through this annual program, Autodesk recognizes exceptional Autodesk 3ds Max and Autodesk Maya software artists and technical specialists whose work and dedication have significantly contributed to the advancement of computer graphics. The 2008 Autodesk Masters were announced Tuesday on Autodesk's AREA community website.
Autodesk 3ds Max Masters 2008