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Tagged With: Animation

Animation ANIMATIONWorld

Anima Mundi in Brief

For the fifth consecutive year, Anima Mundi stands again as the most important cultural event in Rio De Janeiro. Spanning ten days in August, more than 22,000 people enjoyed 126 films and dozens of videos, and participated in various workshops, talks, and other events.Cesar Coelho, Valeria Colela, Lea Zagury, Aida Queiroz, Marcos Magalhaes. Photo: Lula Rodrigues. © Anima Mundi. Anima Mundi's Impact This unique animation festival, the only one of its kind in Latin America, brings to the Cariocas (as the residents of Rio refer to themselves) the best in worldwide...

Festival ANIMATIONWorld

Anima Mundi `97: Brazil's Time to Shine

By AWN Staff | Wednesday, October 1, 1997 at 12:00am

Our coverage of the fifth annual festival in Rio Di Janiero, Brazil includes: a review by Edmundo Barrieros, "Anima Mundi In Brief," in both Portuguese and English, an essay, "On the Winning Film: Dada," by Lea Zagury and Aida Queiros which discusses Piet Kroon's Dada, and a Quicktime movie of the award-winning film.

Animation ANIMATIONWorld

The Digital Studio Challenge: A Catch 22

Keeping up to speed with today's ultra-new, ultra-cool technology is a daunting task. We asked four leaders in the field to answer, "What are the largest challenges you face everyday running a digital studio/facility?" Representatives from Rhythm & Hues, Fante, Neurones Animation and Pacific Data Images all replied. Time and time again the experts all agree that the continual push to upgrade to the newest technology and then integrate it back into the system proves to be the largest challenge. Oh, yes, and finding incredibly talented people and...

Film ANIMATIONWorld

SIGGRAPH 1997's Festival Images

Enhanced Processor Lifetime through Deuterium Processing by Benjamin Grosser, Beckman Institute Visualization Facility, Urbana, Illinois. This animation visualizes a recent Beckman Institute Discovery in Molecular and Electronic Nanostructures. The discovery involves a simple change in the way silicon-based chips are processed. The findings should result in increased microchip life and faster speeds.

The Taj Mahal by Anuj Rawla, VR Real Technologies,...

Animation ANIMATIONWorld

The Films of SIGGRAPH `97:A Coming of Age

By Avi Hoffer | Monday, September 1, 1997 at 12:00am

A blue-haired girl eats a passenger train in Kutchae!, an animated i.d. directed by Isao Nishigori for MTV Japan. © 1996 Music Channel Co., Ltd. This year's film selections at the SIGGRAPH '97 Electronic Theater in Los Angeles celebrated the expanding diversity of storytelling talent and production technique now possible with software-based animation tools. The "CG" animation genre of the late `80s and early `90s (typically denoting some robotic, overly geometric sci-fi scenario) is giving way to some traditionally-inspired techniques, expressive characterization, and more...

Animation ANIMATIONWorld

SIGGRAPH `97: Too Much to Do, See and Think in a Week

Photo by Cintia Matte Ruschel. Animation World Network. SIGGRAPH `97 came to Los Angeles with such a hype and fervor that before anyone knew what was happening, everyone was involved. The event was the talk of the town as SIGGRAPH graciously welcomed, not only the usual crowd of academia, visual effects artists and students, but by week's end, everyone from the curious to those remotely involved with the entertainment or computing field. Our extensive coverage of this event includes several features: Avi Hoffer's The Films of SIGGRAPH `97: A Coming...

Animation ANIMATIONWorld

News From SIGGRAPH 1997

Photo by Cintia Matte Ruschel. Animation World Network. For those of you who didn't have a chance to absorb the who, what and how of the 24th International Conference on Computer Graphics and Interactive Techniques, interactive was definitely the key word in the acronym this year. Virtual Reality, VRML, and Motion Capture were everywhere. . . . More than 48,000 people attended, SIGGRAPH, creating an unending sea of bodies in the showroom, navigating the jungle of Hardware, 3D Software, and 2D Software. on display from 300 exhibiting companies . ....

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