MPC is out in force at SIGGRAPH 2014 in Vancouver presenting work on some of the biggest movies of the year, including ‘Godzilla,’ ‘Maleficent,’ ‘X-Men: Days of Future Past’ and Marvel’s ‘Guardians of the Galaxy.’
Special Event: SIGGRAPH
Framestore, The Capture Lab, Bradford University, Lumiscaphe, TechViz and Autodesk to present motion capture techniques for media, entertainment and product design.
Render farm management software Qube! speeds up production schedule and capitalizes on existing hardware for developing feature.
SIGGRAPH 2014 will offer presentations on more than 15 of the biggest current and upcoming studio productions, including ‘X-Men: Days of Future Past,’ ‘Gravity,’ ‘How to Train Your Dragon 2’ and ‘Teenage Mutant Ninja Turtles.’
SIGGRAPH 2014 announces the selection of Elliot Kotek, co-founder of Not Impossible Labs, as the keynote speaker at SIGGRAPH 2014, the 41st International Conference and Exhibition on Computer Graphics and Interactive Techniques, 10-14 August 2014 at the Vancouver Convention Centre.
SIGGRAPH 2014 announces the 41st annual Computer Animation Festival award recipients for Best in Show, Jury Award, Best Student Project, Best Animated Short, and Best Visual Effects, among others.
DreamWorks Animation to present a behind-the-scenes discussion on ‘How to Train Your Dragon 2’ at SIGGRAPH 2014 with writer/director Dean DeBlois, head of layout Gil Zimmerman, head of character animation Simon Otto and VFX supervisor Dave Walvoord.
SIGGRAPH 2014 announces an augmented reality/virtual reality contest in order to showcase the best augmented/virtual reality experiences to date.
Creative production pipeline technology developer Shotgun Software announces the first Shotgun Pipeline Awards, recognizing excellence in pipeline tool development, integration, engineering and usage for creative production.
With the general submissions deadline for SIGGRAPH 2014 only five days away, conference organizers issue a final call for entries.
Organizers for SIGGRAPH’s 41st International Conference and Exhibition on Computer Graphics and Interactive Techniques issue a call for submissions.
SIGGRAPH Asia 2013 wraps up with an emphasis on virtual and augmented reality; highlights include interactive technologies and education through animation, as well as the latest technologies.
VFX industry leaders discuss a proposed plan aimed at addressing subsidies during a panel at the CG conference.
The Academy keynote presentation at SIGGRAPH 2013, “The Giants’ First Steps,” featuring the student works and early careers of animation directors Ron Clements, Pete Docter, Eric Goldberg, Kevin Lima, Mike Mitchell, Chris Sanders, Henry Selick, David Silverman and Kirk Wise, is released online.
Rabbit Studio takes the title in Cut&Paste’s Tournament Artwork at SIGGRAPH 2013 by re-imaging the Mark Twain as a Lucha Libre.
Esri to demonstrate the powerful capabilities of CityEngine and other GIS solutions for digital artists in film, television, and game design at SIGGRAPH 2013.
Autodesk releases Autodesk FBX Review, a free, animation tool to conduct detailed reviews of a wide range of 3D assets.
Sony Pictures Imageworks and Industrial Light & Magic release the jointly-developed open-source project that facilitates the sharing scenes across software applications, Alembic 1.5.
The Foundry and Pixar Animation Studios announce a concerted technical collaboration to bring KATANA and RenderMan together.
MAXON announces CINEMA 4D R15, the newest release of the 3D motion graphics, visual effects, painting and rendering software.
Researchers from MIT’s Computer Science and Artificial Intelligence Lab present the latest advancements in 3D printing at SIGGRAPH 2013.