CG supervisor Damien Gray discusses Animal Logic’s animated feature ‘The LEGO Movie’ as part of AWN’s series of exclusive video interviews from FMX 2014.
Geographical Region: Europe
Doug Cooper discusses the role of Visual Effects Supervisor at DreamWorks Animation’s as part of AWN’s series of exclusive video interviews from FMX 2014.
The Third Floor studio manager Duncan Burbridge discusses the company’s previs business as well as their recent work on ‘300: Rise of an Empire.’
Actor, teacher, and “Acting for Animators” author Ed Hooks discusses his transition from teaching actors to teaching animators and some of the common misconceptions about character performance as part of AWN’s series of exclusive video interviews from FMX 2014.
Video for ‘Upward Mobility’ was created combining different techniques, including stop-motion animation, digital animation, and drawings on paper scanned and then animated digitally.
Xbox creative director Habib Zargarpour talks about moving from the feature film business into the gaming industry as part of AWN’s series of exclusive video interviews from FMX 2014.
Michael Stevens, creator of hit online YouTube channel Vsauce1, is set to deliver the keynote speech at this year’s Children’s Media Conference, taking place July 1-3, 2015 in Sheffield.
Independent animation director Juan Pablo Zaramella discusses his beginnings as a filmmaker making animated shorts, his inspiration and his creative process.
London-based animation and production studio signs Liviu Berechet Antoni and Alexandra Stancu, the co-creators of Altergaze VR headset, to bolster the studio’s VR offerings.
NYU Department of Computer Science Media Research Lab Professor Ken Perlin discusses the extensive use of graphical user interface technology in our daily lives and what types of innovative GUI applications he envisions for the future.
Sony Pictures Animation story artist and director Kris Pearn discusses the many different hats a big studio animated feature film director wears.
Martin Preston discusses the use of the Arnold renderer from Solid Angle on 'Gravity,’ and his role as head of research and development at Framestore.
Industrial Light & Magic Principle R&D Engineer and Lead Renderer Olivier Maury discusses recent advancements in digital pyrotechnics.
Superights and newly-launched prodco Folivari to produce three TV specials from the writer and director of the Oscar-nominated 2D animated feature, 'Ernest & Celestine.’
Italian animation producer Gruppo Alcuni signs an exclusive deal with MCF MegaCom Film for two animated feature films, ‘Pet Pals – Marco Polo’s Code’ and ‘Pet Pals in Windland.’
Independent animation filmmaker Regina Pessoa discusses the creative development process on her latest project, ‘Uncle Thomas and the Accounting of Days.’
USC’s chief visual officer Paul Debevec outlines the creative technology research underway, as well as the school’s groundbreaking work at the Oscar-winning film ‘Gravity.’
Proof Inc.’s Ron Frankel talks about the visualization house’s work on ‘Captain America: The Winter Soldier.’
Co-head of fffects Scott Peterson discusses DreamWorks Animation’s CG-animated sequel, ‘How to Train Your Dragon 2,’ as part of AWN’s series of exclusive video interviews from FMX 2014.
Scanline VFX founder Thomas Zauner discusses the history and evolution of his company and eventual move into visual effects production as part of AWN’s series of exclusive video interviews from FMX 2014.