The next set of must / might see animated and visual effects-driven movies coming to theatres this fall.
Former Pixar alums create an animated, AI and speech recognition-based interactive iPad app for kids.
Nordin Rahhali discusses the challenge of animating creatures for the latest Pitch Black sequel directed by David Twohy and starring Vin Diesel.
The long-time DisneyToon Studios production exec discusses the rigors and pressures of bringing Planes to the screen.
VFX Supervisor Richard R. Hoover discusses our favorite little blue friends, plus a CG cat, warm-gray Naughties and a tight Paris location shoot.
The legendary indie animator talks about his brand new film and the Kickstarter campaign that saved the production.
After merging with The Foundry, can Luxology and their new release compete with Maya, Softimage and Lightwave?
Artist Dave Bullock opens up about Beware the Batman.
David Soren helms DreamWorks’ latest film about a snail with dreams of racing who can suddenly hit 200 mph.
Get a taste of what some of the industry’s leading technology developers have on tap for SIGGRAPH 2013, including product announcements and demonstrations, Exhibitor Tech Talks and User Group meetings.
A selection of four vfx progressions provided by Uncharted Territory's co-founder, Oscar®-winning visual effects supervisor Volker Engel.
Uncharted Territory stepped up its management skills for Roland Emmerich's latest terrorist action/adventure.
The production veteran shares her insights on the trials and tribulations of bringing Pixar’s hit feature to the big screen.
Cinesite VFX Supervisor Matt Johnson tells a tale of two “digital” cities in recreating key environments for Marc Forster’s new zombie film.
Summer's bountiful slate of animated and visual effects-laden feature films that you must, or hopefully, might, go see.
VFX production supervisor John "DJ" DesJardin discusses the secrets behind Zack Snyder's blockbuster reboot.
The first-time director discusses the dynamics, pressure and satisfaction of helming Pixar’s first prequel.
The Pixar senior scientist and lighting expert discusses the studio’s new physically-based lighting system, Global Illumination.