Independent German filmmaker Kirsten Winter describes her unique pre-production process of working with composer Elena Kats-Chernin, while developing her visuals.
Film Roman's Mike Wolf outlines the pre-production process of prime time animation and focuses on the features that make prime time special.
Wild Brain's Dave Marshall, co-director of FernGully 2, discusses how he tailored the pre-production process of FernGully 2 to guarantee the best final film for the budget.
How does one build an armature from scratch and end up with a professional foam puppet? Tom Brierton is here to take us through the steps and offer advice.
Educators Amy Kravitz, Roger Noake and Rolf Bhler offer points of view regarding the student dilemma of choosing a direction for thesis films.
Julie Pesusich, of Liquid Light Studios, discusses the formation of a startup CGI company and their current co-production with Mexican director Jorge Ramirez-Suarez.
The worlds of live-action and animation are meeting in today's effects-driven blockbusters. Christopher Zack investigates how this is influencing the craft of screenwriting.
Michael Hirsh explains firsthand the recipe for success that has NELVANA's co-productions filling the airways on both sides of the Atlantic and beyond.
Once upon a time there was a world without video tape...Karl Cohen takes us back in time to the days when 16mm film reigned.
When one thinks of animated videos, one thinks of Disney. Ilene Hoffman takes us inside to meet the key players behind the phenomenon that has influenced the entire industry.
The power of the video tape is just beginning to be realized in Kenya. Justus Olielo tells us how it is being done.
It is no secret that Japan consumes a massive amount of animated entertainment, but just how big is the home video market? Fred Patten puts it all in perspective.
Everybody's favorite animated race car driver is turning 30. With all eyes on Speed and crew, we decided to interview J.J. Sedelmaier about his award winning Volkswagen commercial and Elizabeth Moran's new book, Speed Racer: The Official 30th Anniversary Guide.
John Goldsmith of Metropolis defines just why you need an agent to help navigate through your career.
So, you want to work for a large television studio? Veteran television producer Larry Huber describes what you had better show him in order to get a job.
Computer animation is prevalent in the U.S., U.K., Canada, France and Japan, but what about the rest of the globe? Olivier Cotte investigates...
Sean MacLennan Murch describes how companies are integrating 2D and 3D animation in order to obtain the best of both worlds.
With digital animators being the hottest commodity on the market, AWM profiles three schools that have recently received major donations from leading corporations. Mike Scroggins profiles CalArts. Dr. Richard Weinberg discusses USC's program, while Robin King describes the Sheridan College experience.
MainBrain's Tom Mason (Dinosaurs For Hire), Steve Rude (Nexus) and Randy and Jean-Marc Lofficier (The Garage) describe their experiences in the world of development.
Alice Carter leads us through a day in the life of the groundbreaking collaborative educational program, the ACME Virtual Training Network.
Steve Hulett of the Motion Picture Screen Cartoonists' Union (MPSC Local 839) reviews animation wages of the past, present and future